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Steam News23 May 20262mo ago

Public Testing update 0426-CL2119

Build 0426-CL2119 Public Testing branch Changes since the last testing branch update. Almost there for the next Main release! New Ops: available on Port Lobos. All maps supported now!

In this update5

Full notes

Full EXFIL update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition4 changes2 removals
  • Maps
  • UI and audio
  • Gameplay
  • Server
changedNewOps: available on Port Lobos. All maps supported now!
changedEdits & TweaksADS hold mode QoL: if interrupted by wall collision or similar, pop back into ADS when possible while button is held
addedEdits & TweaksXM250 now has reload audio
changedEdits & TweaksIncreased drown time from 30s to 60s. Glug glug!
fixedFixesThermal vision was very bright by default
changedFixesGPS objective tab not blinking when objectives updated
drown time30s60sdrown time increased, buff

EXFIL changes

changedOps: available on Port Lobos. All maps supported now!
changedADS hold mode QoL: if interrupted by wall collision or similar, pop back into ADS when possible while button is held
addedXM250 now has reload audio
changedIncreased drown time from 30s to 60s. Glug glug!
fixedThermal vision was very bright by default

Build 0426-CL2119

Public Testing branch

Changes since the last testing branch update. Almost there for the next Main release!

New

  • Opsavailable on Port Lobos. All maps supported now!

Edits & Tweaks

  • ADS hold mode QoL: if interrupted by wall collision or similar, pop back into ADS when possible while button is held

  • XM250 now has reload audio

  • Adjust thermal vision to be less noisy

  • Ops: show operation name in intro text

  • Ops: make jammers more frequent in world, only 4 are required to complete the objective (it's still an optional side objective)

  • Ops: create a match preset

  • Increased drown time from 30s to 60s. Glug glug!

Fixes

  • Thermal vision was very bright by default

  • GPS objective tab not blinking when objectives updated

  • Interaction outline is visible again (was conflicting with thermals)

  • Redo suppression effect, no longer affects NVG brightness

  • Money in solo screen was not updating until next restart (money is still cosmetic at this stage). Also track lifetime gain/spend in stats.

  • Game Master UI was visible in spectator right after death

  • Molotov bottle no longer made out of plastic (it was bouncing after impact)

  • Don't try to spawn molotov FX on server, was causing errors in logs

  • Fix a whole bunch of warnings bloating logs

  • Cycling grenades during ADS could cause FOV issues, likely cause of many scope bugs

  • NPCs appearing without a gun in their hand sometimes due to a networking bug

Known Issues

  • Some transparent effects and GPS show in full color on top of thermal vision

Source

Steam News / 23 May 2026

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