EXFIL
Steam News 6 December 20255mo ago

Build 0410 CL1044, Stats Tracking and New Tactical Tools

Main Build 0410 CL1044 Main Branch, We’ve rolled out Build 0410 to the Main Branch. This update brings player stats, new tactical tools, expanded weapon options, stronger AI behavior, and performance improvements. Added…

Update log

Full EXFIL update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes4 additions3 changes0 removals
  • Workshop
  • Performance
  • Gameplay
  • UI and audio
addedMain Branch,We’ve rolled out Build 0410 to the Main Branch. This update brings player stats, new tactical tools, expanded weapon options, stronger AI behavior, and performance improvements.
addedStat TrackingYou now have a Service Record. It tracks core performance stats. You can find it on the main menu. If you want more tracked stats, tell us.
addedPKP 'Pecheneg', 7.62x54mm LMG (Tigers)Added a PKM machine gunner to some of the AI patrols
addedEdits & TweaksAdded more variety to AI squad sentry/patrol squad sizes,
changedEdits & TweaksPerformance: Reduced lifetime of NPC bodies,
changedEdits & TweaksPerformance: massive audit of textures used in the game for memory savings,

Main Build 0410 CL1044

Main Branch,

We’ve rolled out Build 0410 to the Main Branch. This update brings player stats, new tactical tools, expanded weapon options, stronger AI behavior, and performance improvements.

Added

Stat Tracking

You now have a Service Record. It tracks core performance stats. You can find it on the main menu. If you want more tracked stats, tell us.

Deployable drone jammer

Makes drone cameras progressively fuzzier/unreadable in a ~100m radius.

Tactical razor wire

Use mousewheel to change the length when deploying. Can be destroyed by explosives.

VP-69 anti-personnel mine

Tactical Ladder

You can finally reach the top shelf. Use mousewheel to change ladder angle when deploying.

SVD 'Dragunov' 7.62x54mm marksman rifle (Tigers)

PKP 'Pecheneg', 7.62x54mm LMG (Tigers)

  • AI can now use grenades,

  • Added a PKM machine gunner to some of the AI patrols

  • More video settings: Global Illumination quality, Reflection Quality

Edits & Tweaks

  • Added more variety to AI squad sentry/patrol squad sizes,

  • Fix AI sentries sometimes not finding their intended guard locations,

  • PerformanceReduced lifetime of NPC bodies,
  • Performance: massive audit of textures used in the game for memory savings,

  • More realistic mortar impact decal

Fixes

  • Mission won/loss popup now appears over the spectator UI (needs to be made prettier but mission end status is now more obvious)

Source

Steam News / 6 December 2025

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