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Steam News15 November 20259mo ago

Build 0408-CL794: Major Arsenal Expansion and Smarter Enemy Behavior

Main Build 0408-CL794 Main Branch, We’ve rolled out Build 0408 to the Main Branch. You get new weapons, new sights, smarter AI, sharper audio, and key fixes.

In this update5

Full notes

Full EXFIL update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions7 changes1 removal
  • UI and audio
  • Performance
  • Balance
  • Server
  • Events
  • Gameplay
addedMain Branch,We’ve rolled out Build 0408 to the Main Branch. You get new weapons, new sights, smarter AI, sharper audio, and key fixes.Steam post image
addedAddedAdded new Sights: AKs and all new Tigers guns now have access to the PKS (7x), PSO (4x) and Kobra reflex sight. The VSK also gets access to the PU 3.5x scope.
addedAddedAdded AI damage multiplier (%), currently only in solo play AI options,
changedAddedSolo play: manual Redeploy button and a short timer instead of automatic redeployment and full timer
changedEdits & Tweaks(server config) JSON files are now formatted on save,
changedEdits & TweaksNPCs now keep their weapons lowered when not in alert state,

EXFIL changes

addedWe’ve rolled out Build 0408 to the Main Branch. You get new weapons, new sights, smarter AI, sharper audio, and key fixes.Steam post image
addedAdded new Sights: AKs and all new Tigers guns now have access to the PKS (7x), PSO (4x) and Kobra reflex sight. The VSK also gets access to the PU 3.5x scope.
addedAdded AI damage multiplier (%), currently only in solo play AI options,
changedSolo play: manual Redeploy button and a short timer instead of automatic redeployment and full timer
changed(server config) JSON files are now formatted on save,

Main Build 0408-CL794

Main Branch,

We’ve rolled out Build 0408 to the Main Branch. You get new weapons, new sights, smarter AI, sharper audio, and key fixes.Steam post image

Added

  • VSS, 9x39mm subsonic ammo and has a built in suppressor (Tigers) Steam post image

  • VSK, 9x39mm subsonic ammo and has its own suppressor (Tigers)

  • M24, .338 bolt-action rifle (Bulls) Steam post image

  • UMP, .45 SMG (Spartans)

  • Added new Sights:

    AKs and all new Tigers guns now have access to the PKS (7x), PSO (4x) and Kobra reflex sight. The VSK also gets access to the PU 3.5x scope.

  • M4S Aimpoint with 3x Magnifier (toggle with Z)

  • Added AI damage multiplier (%), currently only in solo play AI options,

  • AI behavior: NPCs may retreat from combat when overwhelmed,

  • Solo play: manual Redeploy button and a short timer instead of automatic redeployment and full timer

Edits & Tweaks

  • (server config) JSON files are now formatted on save,

  • NPCs now keep their weapons lowered when not in alert state,

  • Increased exfil helicopter audio range,

  • Team weapon selections are now:

  • Bulls: XM7, XM250, G28, M39, M24 and MPX

  • Dragons: M27, Mk46, SRS, M38, SRS and MP7,

  • Spartans: Mk17, XM250, Mk20, SRS and UMP-45

  • Tigers: AK200, AK201, Mk46, VSS, SRS and VSK.

Fixes

  • Mortars should not appear in Solo Play,

  • MPX and MP7 were not ejecting shell casings reliably,

  • Fixed chainlink fences that could not be shot through reliably (especially at Port Lobos),

  • Picking up attachments on the firing range would remove all other attachments,

  • Join in Progress now respects team locking - good especially for Co-Op if you want to ensure new players join on the same team. Admins can lock teams hovering over the team icon on the left in Lobby.

  • GPS with M24 or Land Drone controller was not fully on screen,

  • Mission intro text should not block input (should not have to wait to open Esc menu)

Known issues

  • Some minor typos in the loadout (UMP_45),

  • Camera may temporarily appear under the map right before you enter spectator

  • Reinforcement timer when joining in progress may read 0, but the timer is actually running

Source

Steam News / 15 November 2025

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