EXELIO
Steam News 7 April 20261mo ago

[EXELIO] Update 4 — Development Progress Report

It has been a little while since Hotfix 2, and we have been heads-down on Update 4 ever since. Here is a look at where things stand on the items we outlined in our roadmap. Parkour Controls — First Round of Fixes Implem…

Update log

Full EXELIO update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes0 additions1 change0 removals
  • Store
  • Gameplay
  • UI and audio
fixedIt has been a little while since Hotfix 2, and we have been heads-down on Update 4 ever since. Here is a look at where things stand on the items we outlined in our roadmap.
fixedWeapon Combinations — Review Complete, Combo Guide GUI in ProgressWe have gone through every weapon combination, corrected broken entries, and fixed animation and hit-timing issues.
changedWeapon Combinations — Review Complete, Combo Guide GUI in ProgressWe are now building the Combo Guide UI. Select a weapon in your inventory, press a button, and a dedicated screen opens showing that weapon's full branching combo tree — normal chain, delay branch, directional branch. Button prompts update automatically to match your language and input device. This is coming along well.

It has been a little while since Hotfix 2, and we have been heads-down on Update 4 ever since. Here is a look at where things stand on the items we outlined in our roadmap.

Parkour Controls — First Round of Fixes Implemented

We have shipped the first phase of our parkour input improvements.

Two changes are in: hurdle jumps now only trigger on shorter obstacles — taller walls will always default to a wall climb — and Side Wall Run now checks for a wall directly ahead before activating. Testing shows a meaningful reduction in unintended triggers. We will ship this as-is and continue tuning based on your feedback.

Weapon Combinations — Review Complete, Combo Guide GUI in Progress

We have gone through every weapon combination, corrected broken entries, and fixed animation and hit-timing issues.

We are now building the Combo Guide UI. Select a weapon in your inventory, press a button, and a dedicated screen opens showing that weapon's full branching combo tree — normal chain, delay branch, directional branch. Button prompts update automatically to match your language and input device. This is coming along well.

Facility Placement — Restrictions Being Lifted

We are working through the placement restrictions for high-tier facilities like the smithy and blast furnace, opening them up beyond the Anchor Record area. The goal is to remove every restriction that does not cause a progression issue or camera problem. By the time Update 4 ships, we aim to have as much open as possible.

Update 4 is coming together. We appreciate your patience and continued support.

— The EXELIO Team

Source

Steam News / 7 April 2026

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