Update log
Full EXELIO update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
Developer here (Director). I'm making EXELIO with a tiny team, and Early Access is honestly intense—every day I'm fixing, tuning, and rebuilding parts of the game based on what players hit in the wild. If you like survival exploration with crafting and movement/parkour, I think there's real substance here already. But I'm not pretending it's perfect: camera feel, controls/remapping, and early-game clarity are the areas I'm pushing hard right now. If you picked it up, your honest review—praise or criticism—helps more than you think. Reviews are one of the few ways small Early Access games don't get buried. I read everything, and it directly affects what I ship next. Video message from the Director (originally posted on Reddit): [dynamiclink href="https://youtu.be/HuslUYDog5I"]
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