Full notes
Full Executive Assault 2 update
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Repeated intro
Hello executives,
What changed
- Maps
- Fixes
- Gameplay
- Security
Small patch today. * Prevented ship speed being altered when in galaxy map mode
Unit design should not change now if something is researched which is the same level tech.
Fixed critical bug if passenger in fighter logged out
Added defence turrets to tutorials
Updated tutorial text and options
Reduced number of particles in Deep core mining plant to help with framerate
While constructing a building pressing WASD should no longer try and rename a building
Fixed some spelling mistakes
May have fixed current outpost count not being accurate
Fixed fighters being constructed on derelicts not flying off
Fixed exploit where you could self destruct enemy buildings from the command terminal
Fixed problem where gateway in its extended ground position wasn't syncing problem causing troop following issues.
Fixed inter bridge teleporter
Fixed exploit where you could self destruct enemy buildings from the command terminal (this hasn't been added to text as not fully released
Cheers,
Rob
Source
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