Full notes
Full Executive Assault 2 update
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Repeated intro
Hello executives,
What changed
- UI and audio
- Fixes
- Server
- Gameplay
- Maps
- Performance
Releasing a patch today to fix some niggling issues.
FOV slider now works
CEOs can't shoot them selves when running
Fixed join game button visible after match has started
Fixed fleet size issue
Fixed long standing multiplayer issue where you were unable to join/host games after a previous network disconnect
Pushed out resources a little more from starting asteroids
Fixed det-packs working correctly over network
Improved det-pack placement on walls
Removed cyborgs and infiltrators from having det-packs
Fixed dropships firing multiple times
Fixed the ability to respawn in opposing teams executive fighter
Fixed joining game and not able to shoot weapons from existing fighters
Fixed rare inability to get out of fighters
Fixed custom maps having more than 4 starting points
Added extra safeguards for terminal screens not closing
EMP no longer breaks fps ship flying when it stops
EMP electrical shutdown effect now visible in fighters
Miners now produce a minimum of 1 resource if the efficiency is at 50%
Fixed AI error with disposing of waste
Fixed switching tabs in unit design when one of your factories is destroyed
Fixed issue where switching to observe mode at the end of the game placed the camera in the wrong system
Fixed Executron requesting waste barge construction not working
Fixed bug where stealing starting tech didn't work
Executrons can no longer construct on C&C's where the CEO has died
Fixed AI sending gateway using a shortcut
Tweaked AI strategy scripts to prevent it sometimes getting stuck fixated
Cheers,
Rob
Source
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