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Steam News30 April 20262mo ago

EXD | Patch 1.0.4

We have been working to improve your EXD experience! Animations LYX Hit Reaction – Added a new hit reaction animation for LYX in the altar level.

Full notes

Full EXD - Extra Dimensional update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions5 changes0 removals
  • Gameplay
  • Performance
  • Maps
  • Fixes
  • UI and audio
addedAnimationsLYX Hit Reaction – Added a new hit reaction animation for LYX in the altar level.
changedAnimationsLYX Eye Tracking – Improved LYX's head and eye-gaze aim; it now tracks the player more consistently.
changedTeleport & MovementTeleport System – Rewrote the teleport system to increase stability and ensure smoother usage.
fixedTeleport & MovementStuck & Fall-Through Fix – Fixed a bug where players could get stuck on stair ramps or, in rare cases, fall through the map.
addedLevel Design & CollisionsRuin Enhancements – Added new elements and meshes in Ruin to enhance level design.
addedLevel Design & CollisionsKill Volumes – Added kill volumes in areas with lethal falls.

We have been working to improve your EXD experience!

Animations

  • LYX Hit Reaction – Added a new hit reaction animation for LYX in the altar level.

  • LYX Eye Tracking – Improved LYX's head and eye-gaze aim; it now tracks the player more consistently.

Teleport & Movement

  • Teleport System – Rewrote the teleport system to increase stability and ensure smoother usage.

  • Stuck & Fall-Through Fix – Fixed a bug where players could get stuck on stair ramps or, in rare cases, fall through the map.

Level Design & Collisions

  • Mesh Hole Fixes – Closed several mesh holes in Megazon (P2) and Ruin.

  • Ruin Enhancements – Added new elements and meshes in Ruin to enhance level design.

  • Kill Volumes – Added kill volumes in areas with lethal falls.

  • Megazon Storage Lights – Fixed chandelier lights that appeared turned off in certain cases.

  • Ruin Music & Triggers – Improved trigger distribution and refined logic for music activation and deactivation.

  • Ruin Sub-Level Loading – Fixed a bug that prevented sub-levels from loading and unloading correctly.

Gore & Gameplay

  • Evil Undead Dismemberment – Fixed the dismemberment system and body stability for Evil Undead enemies.

  • Mother Level – Lever Fix – Fixed the lever deactivation logic at the second checkpoint.

UI & Localization

  • Calibration Menu – Added a new menu to clarify player calibration functionality.

  • Scroll Layout – Improved scroll layout for European languages.

  • Version Display – The project version is now visible in both the main and in-game menus.

Source

Steam News / 30 April 2026

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