Full notes
Full Evolution of Ages: Settlements update
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Repeated intro
Hello and welcome to beta release 1.3.8
What changed
- Compatibility
- Gameplay
- Balance
- UI and audio
- Store
- Maps
Evolution of Ages: Settlements changes
As work continues on update 4 there are still opportunities to release content for Update 3.
COMBAT REPORT
The first new feature is the combat report. When combat is over you will be given a pop-up report that allows you to review the activity of each character and see how they performed compared to the others. This feature will feed into a new feature coming in Update 4. (See below)
Attack Quickkeys
The community has requested the ability to press a key to set attacks. The keys QWERT have been linked to the various attack types, allowing for a quicker allocation of attacks.
Era 9 Housing (Modern housing)
This is one of 3 buildings that were missing from the original build. The modern building rewards those who live their with extra status and health and is ideal for the core characters that are going to face down the end battles in era 10.
Era9 Roads
The final upgrade to the road system and increase in supply speed. Now your settlements can look like they belong in era9.
Era9 Warehouse
The last of the 3 missing buildings is the logistics centre. This will finish off the look of your settlement and add a little more storage room.
UPDATE 4
The work continues and you may be wondering when you will get your hands on the new content, as well as what kind of new content will be coming free in the next update.
Legendary Skills and Feats: These skills and feats are extremely powerful and will be sought after by all of your characters. However each character may only even have one of these, making it useful for less used characters to be played so they can obtain them.
Wondrous Buildings: Special buildings that get built from their own interface. 2 Buildings will be released as part of update 4.
The Graveyard: When built you will not only be able to review dead characters but should you have enough gold and enough death urns, you can even bring them back from the dead.
The Hall of Heroes: Once built, when your characters pass certain milestones, this building will unlock special bonuses, Legendary Skills and Legendary Feats.
DLC 1
As well as work on Update 4, the first Paid DLC is also in progress. I can now announce its name: The Moonstone Grove.
Without giving away too many spoilers on what is in store, I can let you know that there will be:
New Monsters, New Items, New Pets, a New adventure, a New Village, a New Playable Race (Yes you read that correct!), a New World Map, New buildings, New Legendary Skills and Feats and more.
The DLC is an optional purchase and is there to add extra content for players who want more adventure for their characters. The game can be played, enjoyed and completed without it. The DLC is aimed at era 1-2 and if successful, future DLC's will continue to add content all the way to era 10 and beyond.
Changes and Fixes in this build.
Fixed
The bear helm did not sit correctly on male heads.
Fixed
Removed the tooltip pop-ups on plots that could not be built upon (mainly settlement 7)
Added
There are now plot signs on areas where buildings can be placed.
Changed
Reduced the to-hit bonus from the Inspire skill.
Fixed
Combat pets did not clear correctly upon character death.
Changed
Continued code improvements as part of Update 4.
As always, check out my twitter feed to get the latest inside information. Twitter
Take care and enjoy! Tormunda
Source
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