HomeGamesUpdatesPricingMethodology
Steam News4 July 20206y ago

Update 1.3.9.10 now available on the test branch.

Hi folks, This was going to just be a hotfix for the Treasure bug on test but I decided to add a little extra! New World Skill Interface I have built a new interface for the world skills.

In this update3

Full notes

Full Evolution of Ages: Settlements update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions0 changes0 removals
  • Gameplay
  • UI and audio
fixedThis was going to just be a hotfix for the Treasure bug on test but I decided to add a little extra!
addedNew World Skill InterfaceI have built a new interface for the world skills. All world skills in the game are now listed on the new GUI. There are now tooltips for each skill, explaining what they are used for. There is now a clear experience bar, showing how close you are to the next level.
addedNew World SkillYes! You even get a new world skill.
addedLogical Thinking!This skill is gained through unlocking new tech in the science lab. You can also research this skill from era 6, although it is expensive and slow due to the effect of this skill.
addedLogical Thinking!What does it do? It directly adds its level to the Science point output of your science lab. With a maximum of an extra 10 points per cycle, this can really help boost the speed of the science lab.
addedLogical Thinking!As always I am constantly improving the game, with new interfaces, better clarity and new toys for you to play with. Enjoy!

Evolution of Ages: Settlements changes

fixedThis was going to just be a hotfix for the Treasure bug on test but I decided to add a little extra!
addedI have built a new interface for the world skills. All world skills in the game are now listed on the new GUI. There are now tooltips for each skill, explaining what they are used for. There is now a clear experience bar, showing how close you are to the next level.
addedYes! You even get a new world skill.
addedThis skill is gained through unlocking new tech in the science lab. You can also research this skill from era 6, although it is expensive and slow due to the effect of this skill.
addedWhat does it do? It directly adds its level to the Science point output of your science lab. With a maximum of an extra 10 points per cycle, this can really help boost the speed of the science lab.

Hi folks,

This was going to just be a hotfix for the Treasure bug on test but I decided to add a little extra!

New World Skill Interface

I have built a new interface for the world skills. All world skills in the game are now listed on the new GUI. There are now tooltips for each skill, explaining what they are used for. There is now a clear experience bar, showing how close you are to the next level.

New World Skill

Yes! You even get a new world skill.

Logical Thinking!

This skill is gained through unlocking new tech in the science lab. You can also research this skill from era 6, although it is expensive and slow due to the effect of this skill.

What does it do? It directly adds its level to the Science point output of your science lab. With a maximum of an extra 10 points per cycle, this can really help boost the speed of the science lab.

As always I am constantly improving the game, with new interfaces, better clarity and new toys for you to play with. Enjoy!

Source

Steam News / 4 July 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.