Full notes
Full Everyone Must Die: A Western Standoff update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Everyone Must Die: A Western Standoff changes
Another small patch with some bug fixes alongside quality of life improvements for the gamepad.
General improvements:
Fixed shadows in a variety of levels in which they were faulty.
Fixed UI layout inconsistencies.
Fixed an issue, when loading a save file for a puzzle, that prevented characters from behaving correctly on treasure chest.
Fixed an issue, when loading a save file for a puzzle, where special items placed on tutorial object outlines could be deleted.
The camera no longer clips into the wall in W03L1 "A delayed arrow hits another".
Fixed cases where the level stats in the retry screen would display incorrect values.
Improvised visual styling and navigation clarity of the category buttons in option and help menus.
Gamepad specific:
Change default keybind to go to next level to (A)/(X) on gamepad
Added more UI feedback sounds for gamepad.
Improved UI and sound feedback when spawning items with gamepad.
Improved gamepad UI navigation, with focus on the help menu and options menu.
Made it possible to navigate the help and options menu category buttons using the shoulder buttons on gamepad.
Fixed navigation issues with the clear progress menu when using gamepad.
Source
Changelog.gg summarizes and formats this update. How we read updates.
