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Steam News28 April 20242y ago

Patch 1.0.9

Another small patch with some bug fixes alongside quality of life improvements for the gamepad. General improvements: Fixed shadows in a variety of levels in which they were faulty. Fixed UI layout inconsistencies.

Full notes

Full Everyone Must Die: A Western Standoff update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition5 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
changedAnother small patch with some bug fixes alongside quality of life improvements for the gamepad.
changedGeneral improvements:
fixedFixed shadows in a variety of levels in which they were faulty.
fixedFixed UI layout inconsistencies.
fixedFixed an issue, when loading a save file for a puzzle, that prevented characters from behaving correctly on treasure chest.
fixedFixed an issue, when loading a save file for a puzzle, where special items placed on tutorial object outlines could be deleted.

Everyone Must Die: A Western Standoff changes

changedAnother small patch with some bug fixes alongside quality of life improvements for the gamepad.
changedGeneral improvements:
fixedFixed shadows in a variety of levels in which they were faulty.
fixedFixed UI layout inconsistencies.
fixedFixed an issue, when loading a save file for a puzzle, that prevented characters from behaving correctly on treasure chest.

Another small patch with some bug fixes alongside quality of life improvements for the gamepad.

General improvements:

  • Fixed shadows in a variety of levels in which they were faulty.

  • Fixed UI layout inconsistencies.

  • Fixed an issue, when loading a save file for a puzzle, that prevented characters from behaving correctly on treasure chest.

  • Fixed an issue, when loading a save file for a puzzle, where special items placed on tutorial object outlines could be deleted.

  • The camera no longer clips into the wall in W03L1 "A delayed arrow hits another".

  • Fixed cases where the level stats in the retry screen would display incorrect values.

  • Improvised visual styling and navigation clarity of the category buttons in option and help menus.

Gamepad specific:

  • Change default keybind to go to next level to (A)/(X) on gamepad

  • Added more UI feedback sounds for gamepad.

  • Improved UI and sound feedback when spawning items with gamepad.

  • Improved gamepad UI navigation, with focus on the help menu and options menu.

  • Made it possible to navigate the help and options menu category buttons using the shoulder buttons on gamepad.

  • Fixed navigation issues with the clear progress menu when using gamepad.

Source

Steam News / 28 April 2024

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