What changed
0 fixes2 additions0 changes0 removals
addedNew features - Added Smooth Turning option with degree customization - Added customization to Snap Turning
addedOther Improvements - Updated OpenXR runtime (might fix start issue when using multiple headsets) - Menu Overhaul, adding submenus to Options - Better weapon dropping during tutorial start - Attempt at fixing WMR button mapping - Improve hook knockback on enemies - Improve Start next wave color (the weird black overlay) - Improved navmesh obstacles in dungeons - Improve problematic Tutorial Areas to prevent getting stuck - Improve courtyard door (sun face) after Hook city courtyard fight
EVERSLAUGHT changes
addedNew features - Added Smooth Turning option with degree customization - Added customization to Snap Turning
addedOther Improvements - Updated OpenXR runtime (might fix start issue when using multiple headsets) - Menu Overhaul, adding submenus to Options - Better weapon dropping during tutorial start - Attempt at fixing WMR button mapping - Improve hook knockback on enemies - Improve Start next wave color (the weird black overlay) - Improved navmesh obstacles in dungeons - Improve problematic Tutorial Areas to prevent getting stuck - Improve courtyard door (sun face) after Hook city courtyard fight
New features - Added Smooth Turning option with degree customization - Added customization to Snap Turning
Other Improvements - Updated OpenXR runtime (might fix start issue when using multiple headsets) - Menu Overhaul, adding submenus to Options - Better weapon dropping during tutorial start - Attempt at fixing WMR button mapping - Improve hook knockback on enemies - Improve Start next wave color (the weird black overlay) - Improved navmesh obstacles in dungeons - Improve problematic Tutorial Areas to prevent getting stuck - Improve courtyard door (sun face) after Hook city courtyard fight