Full notes
Full EVERSLAUGHT update
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What changed
- Store
- Performance
- Balance
- Events
- UI and audio
- Gameplay
EVERSLAUGHT changes
Only a few days have passed since our Major Update, but based on your feedback we already have a quick Hotfix patch in store for you!
Fixed performance issues after Major update #1
Old savegames should now work again
Stabs should get detected much easier now
Tweaked Melee combat to apply normal damage easier
Blunt weapons knock back enemies easier now
Blunt weapons start with higher durability
Fixed enemy XP rewards being calculated wrong for higher levels
Upgrading weapons gives them a durability boost of +20
Store UI should not trigger action while using your backpack anymore
Target Dummy in Hub should react better
Fists should show damage numbers and earn XP on enemy kills
Added "Crit!" text to critical hits
Other fixes and improvements
HAPPY NEW YEAR TO EVERYONE!!!
Source
Changelog.gg summarizes and formats this update. How we read updates.
