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Steam News2 April 20263mo ago

Overhaul of the Multiplayer Progression System

Hello there, Scyron! We’re happy to share that, in Patch 1.1, we are moving from shared session saves to a fully individualized progression system.

In this update6

Full notes

Full EverSiege: Untold Ages update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition10 changes0 removals
  • Events
  • Server
  • UI and audio
  • Gameplay
  • Performance
  • Compatibility
changed1. Individualized Progression: Your Journey, Your ProfileHow it works now: When you open a save slot, it creates what we call a player profile. This slot will gather your personal unlocks, progression spending, and Ages rewards from both solo & co-op sessions launched from it, regardless of whether you are the host.
changed1. Individualized Progression: Your Journey, Your ProfileBuying upgrades in multiplayer hub: During a co-op session, all players can buy Wargears and Essences upgrades that they will carry over.
changed1. Individualized Progression: Your Journey, Your ProfileUI Update: Only your specific resources and upgrades will be visible in the UI to prevent confusion.
addedWhat stays with your personal profile :Unlocked Content: Ages New Mechanics.
changedWhat stays with your personal profile :In a nutshell, no matter whose game you join, every upgrade bought is a permanent step forward for your Scyron . Steam post image
changed2. Multiplayer StabilityAside from progression, addressing connectivity issues is our main priority. We’re committed to delivering a smooth experience:

EverSiege: Untold Ages changes

changedHow it works now: When you open a save slot, it creates what we call a player profile. This slot will gather your personal unlocks, progression spending, and Ages rewards from both solo & co-op sessions launched from it, regardless of whether you are the host.
changedBuying upgrades in multiplayer hub: During a co-op session, all players can buy Wargears and Essences upgrades that they will carry over.
changedUI Update: Only your specific resources and upgrades will be visible in the UI to prevent confusion.
addedUnlocked Content: Ages New Mechanics.
changedIn a nutshell, no matter whose game you join, every upgrade bought is a permanent step forward for your Scyron . Steam post image

Hello there, Scyron!

We’re happy to share that, in Patch 1.1, we are moving from shared session saves to a fully individualized progression system. Whether you play solo or join a friend, your unlocks and upgrades are now tied permanently to your own personal profile. Steam post image

1. Individualized Progression: Your Journey, Your Profile

  • How it works now: When you open a save slot, it creates what we call a player profile. This slot will gather your personal unlocks, progression spending, and Ages rewards from both solo & co-op sessions launched from it, regardless of whether you are the host.

  • Buying upgrades in multiplayer hub: During a co-op session, all players can buy Wargears and Essences upgrades that they will carry over.

  • The Hourglass: This will be only accessible to the host during a multiplayer session, and each player will keep their own echoes.

  • Unlocking Ages & MechanicsThe ages and mechanics available during a session are those of the Host. If you defeat a boss together, it unlocks the next age in all players' progression (e.g., if the host is Age -4 and you are Age -2, you will unlock Age -5 and Age -3 respectively).
  • UI Update: Only your specific resources and upgrades will be visible in the UI to prevent confusion.

  • Host Save CopyingThis remains available if you wish to carry over past group progression.

What stays with your personal profile:

  • Upgrades:

    • Echoes

    • Hourglass upgrades (if you are host)

    • Shards

    • Wargear upgrades

    • Essence upgrades

    • Unlocked evolutions.

  • Unlocked Content:

    • Ages

    • New Mechanics.

In a nutshell, no matter whose game you join, every upgrade bought is a permanent step forward for your Scyron. Steam post image

2. Multiplayer Stability

Aside from progression, addressing connectivity issues is our main priority. We’re committed to delivering a smooth experience:

  • We are running tests to identify the cause of latency issues reported in some regions

  • We are continuing to fix multiplayer desyncs

  • We will provide regular updates on our progress

3. Looking Forward

We are also actively working on:

  • Performance Optimization: Refinements to enhance system efficiency and frame rates

  • Saving and Resuming: We are working hard to find a solution for saving active runs

  • Gamepad Integration: Active development of Controller Support

Our mission remains to develop a rewarding experience for all 40,000+ of you. Please continue sharing your thoughts on Steam, Reddit, and Discord!

⚠️ Note: The 25% discount is ending this Sunday, April 5th. If you have friends waiting to join the fight, now is the perfect time!

EverSiege Untold Ages Thanks a ton!

~ Tindalos Interactive

Source

Steam News / 2 April 2026

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