In this update6
Full notes
Full Everpixel Tactics update
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What changed
- Balance
- Gameplay
- UI and audio
Everpixel Tactics changes
Everpixel Tactics 0.4.20: Cryomancy
Overview
Update 0.4.20 is out now! It includes the Cryomancer perk tree, a lot of changes regarding quality of life, and even a few balance tweaks.
New Stuff
Cryomancy: Players can now specialize mercenaries in the cryomancy tree! It's based around blasting your foes with cold magic. Cryomancers can do decent damage, but they excel at crowd-control.
Cryomancer Gear: Players can now obtain cyromancer robes, hoods, and staves.
- Cryomancy AffixesSeveral new affixes can be found on equipment that boost cold damage, cryomancy skill, and reduce cryomancy spell costs.
Cryomancy Fatalities: Eliminate your enemies in style! Killing enemies with cryomancy magic results in ice-themed fatalities.
Missions: There are a few more missions for players to accept.
Enemies: Players can now encounter "Frost Samurai" in the world as well as "Hedge Cryomancers."
Quality of Life
Work continues on exposing some of the inner arcane workings of the game, particularly as it relates to tooltips and the Battle Log.
Ability Hover: Abilities now display average damage (or heal) of an ability against a target when hovering over a target with a selected ability.
Ability Tooltips: Tooltips now display the average damage of an attack (or heal.)
Ability Tooltips: Tooltips now display the actual fatigue costs of an ability.
Logging: Perks, traits, and abilities now log most of their activity in the "Battle Logger" to be found in the top-left corner of battles.
Changes
Gorkish Culture: Gorkish cultures will now bring wiener dogs into battle.
- Party CompositionsParty generation has been tweaked. Basically, this means that you will now face off against parties with more-balanced compositions (expect both more healers and utility characters.)
Balance
With the recent refactoring of damage calculations, characters had higher damage output. A number of perks, abilities, and weapons have had their damage throttled while armor has generally also had a small boost.
Obliterate: The obliterate perk has been toned down to add less bonus damage.
Sword Tree: The sword perk tree has had many perks toned down to output less damage.
Weapons: Axes, swords, and hammers have had both their base damage and armor-ignoring damage toned down.
Staves: Staves now have even-more significant penalties to parrying and dodging.
Weens: Wiener dogs are now more fierce - they have some innate protection and resistance against damage.
Dire Weens: Dire Wiener dogs are now more savage - they have some innate protection and resistance against damage.
Dire Penguins: Dire penguins now have even more attitude - they have some innate protection and resistance against damage.
Fixes
Bugs: The second wind perk no longer harms a character when it heals a large portion of their health.
Source
Changelog.gg summarizes and formats this update. How we read updates.
