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Steam News18 May 20263mo ago

🚛 Update 0.6.0_EA - The Biggest Expansion Since Development Began[/h1]

Dear logistics managers, with version 0.6.0_EA, the game reaches its biggest technical and gameplay expansion since development began.

In this update15

Full notes

Full European Logistics Tycoon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes11 additions28 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
  • Compatibility
  • Store
  • Server
changedwith version 0.6.0_EA, the game reaches its biggest technical and gameplay expansion since development began.
addedNew 24/7 simulation
changedCompletely reworked economy
addedNew logistics & cargo systems
changedHundreds of stability and UI improvements
removed🌙 Full 24/7 SimulationThe old night-stop system has been completely removed.

European Logistics Tycoon changes

changedwith version 0.6.0_EA, the game reaches its biggest technical and gameplay expansion since development began.
addedNew 24/7 simulation
changedCompletely reworked economy
addedNew logistics & cargo systems
changedHundreds of stability and UI improvements

Dear logistics managers,

with version 0.6.0_EA, the game reaches its biggest technical and gameplay expansion since development began.

The last weeks were focused entirely on rebuilding and expanding major core systems:

  • New 24/7 simulation

  • Completely reworked economy

  • New logistics & cargo systems

  • International expansion

  • Modular branch system

  • Ferries & international routes

  • Driver, license & compliance systems

  • Weather, apps & help systems

  • Hundreds of stability and UI improvements

This update fundamentally changes how your company is planned, expanded and managed. 🌍⚓🚛

🌙 Full 24/7 Simulation

The old night-stop system has been completely removed.

Routes now continue permanently:

  • Real night driving

  • Multi-day long-distance routes

  • Dynamic breaks

  • Automatic rest periods

  • No more forced stops at 23:00

Additionally, day changes, monthly accounting, weekly resets, motivation, hotel costs and temporary driver billing have been fully migrated to the new real-time simulation system.

🚛 New Tour, Tachograph & Compliance System

The TripPlanner has been massively expanded.

New features:

  • Segment-based route system

  • Minute-accurate ETA calculations

  • Intelligent break planning

  • Automatic overnight stays

  • Dynamic compliance checks

  • More realistic working time calculations

The system now clearly separates:

  • Working time

  • Driving time

  • Rest periods

  • Breaks

  • Service time

  • Loading / unloading

Overtime, ADR checks, the 9h rule, the 56h weekly rule and tachograph resets have also been fundamentally reworked.

👷 Multi-Driver & Team Operations

Multi-driver tours now support true 24/7 operation.

New:

  • Dynamic driver switching

  • Reduced team-rest periods

  • In-vehicle regeneration

  • Stabilized shift logic

  • Improved tachograph synchronization

📦 Completely New Cargo, Freight & Volume System

The old parcel system has been removed.

The market is now based on real cargo categories:

  • Food

  • Electronics

  • Construction materials

  • Heavy cargo

  • Liquids

  • Gases

  • Industrial goods

New trailer types:

  • Reefers

  • Tankers

  • Gas tankers

  • Low loaders

  • Container trailers

  • Car / van trailers

The new LE (Load Unit) system has also been integrated.

Contracts now validate:

  • Weight

  • Volume

  • Trailer compatibility

  • ADR certificates

  • Vehicle classes

  • Cooling requirements

  • Location logic

The economy now dynamically generates cargo based on your actual fleet.

🏙️ City Economy & Progression

The economy system has been completely redesigned.

Every city now has:

  • Its own economy class

  • Profit multipliers

  • Individual cost structures

  • Strategic importance

Metropolises offer higher profits, but also significantly higher operating costs.

🏗️ Property & Construction Overhaul

The old branch level system has been almost completely replaced.

New:

  • Real land management

  • Property purchasing

  • Securing/fencing system

  • Modular buildings

  • Dynamic parking capacities

  • Trailer parking slots

  • Construction queues

  • Building demolition

Capacities are now created through actual infrastructure instead of artificial level limits.

🌍 International Expansion & Ferries

The international road network has been massively expanded.

New regions & countries:

  • 🇳🇴 Norway

  • 🇩🇰 Denmark

  • 🇨🇭 Switzerland

  • 🇬🇧 United Kingdom

New features:

  • International ferry routes

  • Interactive ferry warnings

  • Ferry handbook

  • Ticket prices by vehicle class

  • Visual sea routes in the trip planner

Ferry crossings now also count as legal rest time.

🎓 Driver, Skill & License System

New time-based training system:

  • Multi-day training courses

  • Skill point system

  • License hierarchies

  • CE / ADR dependencies

  • Automatic completion logic

🌤️ Weather, Apps & Digital Systems

New features:

  • Regional weather system

  • Weather app

  • Laptop AppStore

  • Viking TradeRadar

  • Dynamic market analysis

  • New in-game wiki

The entire help system has additionally been rebuilt using a modular JSON structure.

🖥️ UI, UX & Quality of Life

Large parts of the interface have been modernized:

  • New settings menu

  • Responsive layouts

  • New market filters

  • New tooltips

  • Hover reworks

  • Map legends

  • Modernized driver overviews

  • New destination city filters

  • Improved fleet & market overviews

⚖️ Balancing & Economy

Reworked systems:

  • Freight rates

  • Overtime costs

  • Fines

  • Reputation loss

  • Expense calculations

  • Trailer costs

  • Leasing costs

  • Contract payouts

  • Volume-based payouts

Additional tolerance systems and fairer working-time calculations have also been added.

🐧 Linux, Proton & System Compatibility

Improvements for:

  • Linux

  • BSD

  • Wine

  • Proton

New:

  • Emoji fallback system

  • Improved OS detection

  • Additional debug logs

  • More stable UI theme propagation

🛠️ Stability & Bug Fixes

Among others, the following issues were fixed:

  • Market deadlocks

  • Trailer exploits

  • Tachograph bugs

  • Disappearing vehicles

  • Incorrect map markers

  • Overtime loopholes

  • Weekly time bugs

  • Savegame synchronization

  • UI crashes

  • Vehicle/trailer synchronization

  • Broken market filters

  • LE/capacity problems

  • Incorrect accounting

  • Night simulation issues

Several core systems were additionally refactored and modernized internally.

⚠️ Important Savegame Notice

Version 0.6.0_EA fundamentally changes large parts of the simulation, economy and logistics systems.

Existing savegames remain generally compatible.

However, for the best stability and to ensure all new systems work correctly, starting a new savegame is strongly recommended.

Older savegames may contain inconsistent values or partially outdated data structures.

Thank you to all testers, bug reporters and supporters! 🚛🔥

Version 0.6.0_EA lays the foundation for the next major phase of development.

Source

Steam News / 18 May 2026

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