Update log
Full ETHYRIAL update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Balance
- Workshop
- UI and audio
- Performance
- Fixes
Steam Patch 2.8.2026
New Features
• Absorb Shields: Added a new UI allowing spells and effects which grant damage-absorbing shields to show on nameplates + unit frames (Currently only Radiant Shield is configured with this) • Party Instance Management: When a party leader leaves the party, ownership should now transfer to a group member instead of kicking everyone out of the instance • Floating Combat Text Settings: Added customization options to hide other player damage numbers + made crits pop more • Pet Hotkeys: Pets can now be controlled via keybinds for faster management • World Map Markers: World map markers now appear on all layers, not just the one in which they were placed
Combat & Balance
• Cone Targeting: Improved cone-based AoE targeting
Visual & Art
• New Rare Yeti: Added Svald, a rare yeti who drops an interesting and useful tool • Entity Fade System: Entities now smoothly fade in and out when spawning and despawning.
UI Improvements
• Login Screen: Multiple fixes and improvements to the login screen flow • Chat System: Chat now fades out after 5 minutes unless the chat becomes active or the user mouses over the chat
Performance & Infrastructure
• JSON Migration: Migrated all game database files (18,000+) to a unified JSON format
Bug Fixes
• Fixed login screen visual glitches and error capture handling • Fixed issues with stunned states and monsters rotating to face the target while casting • Attempted fix for invisible bags in bank on first open
Other Changes
• Updated legendary earth wand model • Fixed an issue with Frost damage appearing as Ice in the combat log • Updated quest tracker to show objective markers on the map/minimap • Drathal and Ragnvald tasks now reward Books of Knowlege • Added an option to hide loot toast notifications • Slightly increased drop rate for celestial keys • Added additional loot to Farald encounter • Added loot to marshdale rabbits • Casting a ground-target spell now clamps to the max range if you click further away • Legendary fixes / improvements ongoing
Source
