ETHYRIAL
Steam News 26 March 20261mo ago

Steam Patch 3.25.2026

We attempted for 3 days to get Unity 6.4 to work but it failed to render properly (see screenshot) and we had to rollback to 6.3. Sorry for the delay This set us back a few days, but we're back to bug fixing + cranking…

Update log

Full ETHYRIAL update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

4 fixes2 additions14 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • Server
  • Maps
  • Balance
addedWe attempted for 3 days to get Unity 6.4 to work but it failed to render properly (see screenshot) and we had to rollback to 6.3. Sorry for the delay This set us back a few days, but we're back to bug fixing + cranking out new content, so let us know if you have any ideas or feedback
fixedEngine & ClientUpper Layer Rendering: Fixed a bug where the upper tile layer stopped rendering for players mid-session until restart
changedEngine & ClientSmooth Monster Movement: Additional polish
changedEngine & ClientClean Disconnect Messages: Improved client disconnect messaging for a cleaner player experience
changedEngine & ClientAutoRun Reset: AutoRun now properly cancels on map transitions
changedEngine & ClientDisconnect Reason Messages: Players now see clear disconnect reasons instead of "Unknown" - including timeout, server shutdown, kicked, login conflict, etc

We attempted for 3 days to get Unity 6.4 to work but it failed to render properly (see screenshot) and we had to rollback to 6.3. Sorry for the delay This set us back a few days, but we're back to bug fixing + cranking out new content, so let us know if you have any ideas or feedback

Engine & Client

Upper Layer Rendering: Fixed a bug where the upper tile layer stopped rendering for players mid-session until restart

Smooth Monster Movement: Additional polish

Clean Disconnect Messages: Improved client disconnect messaging for a cleaner player experience

AutoRun Reset: AutoRun now properly cancels on map transitions

Disconnect Reason Messages: Players now see clear disconnect reasons instead of "Unknown" - including timeout, server shutdown, kicked, login conflict, etc

Combat & Balance

Spirit Shot: Bug fixes

Zalthar: Now spawns properly

Castbar Synchronization: Resolved desync between server cast times and client castbar display

Content Updates

Vilesworn Satyr: Updated Vilesworn Satyr to clearly distinguish between the level 30 Satyr and the level 40+

Bone Dragons: Reduced Combat Level to 45 for more accessibility

Augem: We will reset the game date/time to start Augem once things are fully fixed with fishing!

Client Updates

Unity Rollback to 6.3: Rolled back client to Unity 6.3 with updated pipeline settings, render pipeline assets, and project configuration

Corpse Optimization: Optimized OpenNearbyCorpses which was causing performance hitches

Autorun on Map Change: Autorun is now properly canceled when changing maps (will take effect next client patch)

Bug Fixes

Ironman Drop Trading Exploit: Investigated and patched looting logic to prevent ironmen from picking up ground items via drop trading

• Fixed cooking task conversation getting stuck before player reply progression

Moon UX: Adjusted moon day presentation to be "1st of Augem" or "33rd of Eranam" for better UX

Administration & Tools

Delete Item (Admin): New admin panel button to delete specific items from a player's inventory in real-time, with player removal notification

Legendary Weapon Previews

• More sick weapons brought to you by Clebarius!

-Team OG

Source

Steam News / 26 March 2026

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