Full notes
Full Eternower update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Hey,
This marks the seventh game update for Eternower. The update allows repositioning forts after they have just been placed in between levels.
Changes
Primary - Added repositioning
Sprout mode - Dilemmas now appear every 5 levels (were every 2 levels) - Flying enemies now have 1/3rd of regular health (was 1/4th) - Boss enemies now have 1.5x of regular health (was 2x) - Changed the health ramp to
floor( pow(LEVEL, 1.65) ) + LEVEL + max(0, max(0, LEVEL-30)*3-8 )
Fort: Dread
New icon
Fort: Void
Branch B: Break for -2g (was Dread for 15g)
Discord
Join the game Discord to discuss the game, provide feedback and get your suggestions ignored.
Thanks for reading, go play Eternower!
Regards, Rokas
Source
Changelog.gg summarizes and formats this update. How we read updates.
