In this update1
Full notes
Full Eternower update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Events
- UI and audio
- Gameplay
- Balance
Eternower changes
Hey,
This marks the fifth game update for Eternower. The update removes the Dilemma mode, brings the total number of maps to 5.
Rankings Top 15 scores of the previous update:
Many people reached levels way above anticipated level 20, which meant it's time to increase the challenge. Well done! View the full board here.
Leaderboard -names now select appropriate supported language font
Floors -added 4 new endless boards, bringing the total up to 5
Death: Steam post image Tower: Steam post image Whirl: Steam post image Cycle: Steam post image Sprout (Old) Steam post image
Gameplay -flying enemies no longer take any path node damage (used to get hit by the last node) -walking over the last node no longer does life damage (still damages non-flying enemies)
Interface -the built fort location selector now shows the build fort icon -flying enemies now have their path hidden -Ctrl+C saves a screenshot to the "game/screenshots/" folder
Achievements -added achievements for completing every fifth level up to Level 100 Discord -Join the game Discord to discuss the game, provide feedback and get your suggestions ignored.
Thanks for reading, go play Eternower!
Regards, Rokas
Source
Changelog.gg summarizes and formats this update. How we read updates.
