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Steam News22 May 20179y ago

Build 0.7.5.0 Is Live!

Hi everyone, The latest and greatest build is now uploaded! This patch has a couple good new features and bugfixes. Also I've been working towards starting the big task of optimization.

Full notes

Full Escape: Sierra Leone update

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What changed

0 fixes7 additions1 change0 removals
  • Performance
  • Gameplay
  • Maps
addedHi everyone, The latest and greatest build is now uploaded! This patch has a couple good new features and bugfixes. Also I've been working towards starting the big task of optimization. There will be a delay of a couple weeks while I work on 0.8.0.0, which will ideally be a lot more optimized. I also hope to get some serious work done on Freetown. Also we're nearly at 6 months since initial release and to commemorate that, I'll be releasing a survey to see what people want to see and where the game should go in the future. There will also be prizes for a few lucky winners who complete the survey. Thanks for the patience and support guys. See the full change log below!
addedChange LogNEW FEATURE: There is now a difficulty switch option in Op Freetown.
addedChange LogNEW FEATURE: Op Freetown now has some beds. Unlike the main game, these won't save your progress or take away food/water, but they will pass some time and remove any fatigue.
addedChange LogAdded a lot of enemy spawn points into the main map. Enemy forces will now actively try to take certain areas from you.
addedChange LogAdded more points of interest to the main map.
addedChange LogAdded water physics to Freetown so you can now swim around.

Escape: Sierra Leone changes

addedHi everyone, The latest and greatest build is now uploaded! This patch has a couple good new features and bugfixes. Also I've been working towards starting the big task of optimization. There will be a delay of a couple weeks while I work on 0.8.0.0, which will ideally be a lot more optimized. I also hope to get some serious work done on Freetown. Also we're nearly at 6 months since initial release and to commemorate that, I'll be releasing a survey to see what people want to see and where the game should go in the future. There will also be prizes for a few lucky winners who complete the survey. Thanks for the patience and support guys. See the full change log below!
addedNEW FEATURE: There is now a difficulty switch option in Op Freetown.
addedNEW FEATURE: Op Freetown now has some beds. Unlike the main game, these won't save your progress or take away food/water, but they will pass some time and remove any fatigue.
addedAdded a lot of enemy spawn points into the main map. Enemy forces will now actively try to take certain areas from you.
addedAdded more points of interest to the main map.

Hi everyone, The latest and greatest build is now uploaded! This patch has a couple good new features and bugfixes. Also I've been working towards starting the big task of optimization. There will be a delay of a couple weeks while I work on 0.8.0.0, which will ideally be a lot more optimized. I also hope to get some serious work done on Freetown. Also we're nearly at 6 months since initial release and to commemorate that, I'll be releasing a survey to see what people want to see and where the game should go in the future. There will also be prizes for a few lucky winners who complete the survey. Thanks for the patience and support guys. See the full change log below!

Change Log

  • NEW FEATURE: There is now a difficulty switch option in Op Freetown.

  • NEW FEATURE: Op Freetown now has some beds. Unlike the main game, these won't save your progress or take away food/water, but they will pass some time and remove any fatigue.

  • Added a lot of enemy spawn points into the main map. Enemy forces will now actively try to take certain areas from you.

  • I put the loot for underwater points of interest on crates so it should be easier to grab. Let me know if it's still too hard.

  • Added more points of interest to the main map.

  • Added water physics to Freetown so you can now swim around.

  • Added a lot of new content to the Operation Freetown map.

  • Deleted the ladder in the temple and replaced it with an easier, less glitchy ladder.

  • Heavily reduced the amount of impulse force the mortar rounds have, they shouldn't throw everything around as much as they did before.

  • Set the plane surface type to metal so shooting it will result in the correct impact effect.

Source

Steam News / 22 May 2017

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