Full notes
Full Escape: Sierra Leone update
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Repeated intro
Hello everyone! Hope everyone had a great holiday and new year season. I've been working away at E:SL as time allows while I balance two full time jobs. I'm looking for feature requests and to see what the community wants to see fixed next. For what's new in the latest, check out the change log below!
What changed
- Balance
- Store
- Gameplay
- Maps
- Fixes
- UI and audio
Escape: Sierra Leone changes
Change Log
NEW FEATURE: You can now sell items at the general store, please test this extensively and report bugs if possible!
Updated the Remington 870 pump action shotgun reloading to be more realistic. No more will reloading affect the cocked status of the shotgun. It also now only has an 8 round tube magazine, with the possibility of one in the chamber.
Tweaked a couple areas on the world map and added more points of interest.
Fixed a bug where if you save with binocs in your hand or on your back, you'd have floating binocs in front of you when you reloaded a save.
The sound for picking up diamonds should now always play.
Fixed a bug with buying a Kbar from the general store, when it should dispense an MRE.
Worked a little more on Op Freetown.
Source
Changelog.gg summarizes and formats this update. How we read updates.
