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Steam News6 February 20233y ago

UPDATE 12: VEHICULAR HOMICIDE

This is a very big and important update. We have dangerous automobile traffic! Collectible uranium! Meatballs!

Full notes

Full Escape From Meat City update

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What changed

1 fix6 additions3 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
changedThis is a very big and important update. We have dangerous automobile traffic! Collectible uranium! Meatballs! Lots of improvements to enemies and levels, including the first complete redo of one of the rougher early levels, something that I will be doing to a few more of the levels over the upcoming updates.
changedCompletely remade the Tombstone map
addedRemoved TowerBlocks from the map rotation. It’s being remade along the same lines as Tombstone and will be re-added once it’s ready.
changedAdjusted enemy AI to be more mobile and aggressive. They will randomly wander much more, move around while shooting, jump around, and will find and pursue you if shot from far away.
addedAdded getting run over by trucks
addedAdded 3 types of collectible to each level: Meatballs, Burritos, and Enriched Uranium

Escape From Meat City changes

changedThis is a very big and important update. We have dangerous automobile traffic! Collectible uranium! Meatballs! Lots of improvements to enemies and levels, including the first complete redo of one of the rougher early levels, something that I will be doing to a few more of the levels over the upcoming updates.
changedCompletely remade the Tombstone map
addedRemoved TowerBlocks from the map rotation. It’s being remade along the same lines as Tombstone and will be re-added once it’s ready.
changedAdjusted enemy AI to be more mobile and aggressive. They will randomly wander much more, move around while shooting, jump around, and will find and pursue you if shot from far away.
addedAdded getting run over by trucks

This is a very big and important update. We have dangerous automobile traffic! Collectible uranium! Meatballs! Lots of improvements to enemies and levels, including the first complete redo of one of the rougher early levels, something that I will be doing to a few more of the levels over the upcoming updates.

CHANGELIST:

  • Completely remade the Tombstone map

  • Removed TowerBlocks from the map rotation. It’s being remade along the same lines as Tombstone and will be re-added once it’s ready.

  • Adjusted enemy AI to be more mobile and aggressive. They will randomly wander much more, move around while shooting, jump around, and will find and pursue you if shot from far away.

  • Major level overhaul to Backwash

  • Added getting run over by trucks

  • Added 3 types of collectible to each level: Meatballs, Burritos, and Enriched Uranium

  • Fixed player movement stuttering when kicking in midair

  • Added a slight random variation in pitch and volume to enemy attack sounds to make them a bit less abrasive/repetitive

  • Added a variety of new vehicle models and added them into various levels

  • Added a bunch of new NPCs, items, and side quests

Source

Steam News / 6 February 2023

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