Full notes
Full Escape Dream update
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What changed
- Gameplay
- Maps
- Fixes
- UI and audio
Escape Dream changes
Update
Removed the 0.1 second delay between jumps.
Stage 7
The gap between the inside of the pose traps has widened slightly, making it easier to pass through.
The distance between platforms has also been widened.
Added hints.
Bug fixes
Fixed the issue where the character occasionally jumps too high.
Fixed the issue where the character stops moving after getting hit by a monster while using the rotation skill.
Fixed the issue where the character sometimes doesn't return to the original position after pressing the skill and jump buttons together.
Fix the issue where the language changes when starting the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
