Full notes
Full Escape Dream update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- UI and audio
Escape Dream changes
Update
Stage 3
I increased the save points.
I added more areas where players need to use evasion motion to avoid traps.
Stage 5
I have maintained the instant-death judgement for attacks by the scarecrow, while changing the instant-death judgement for consuming numbers to a regular damage judgement.
UI & Skill
To increase intuitiveness for identifying the types of skills of items, I have updated the images.
I have implemented the 'back' and 'check' button in the confirmation message to function like the 'ESC' button when clicked with the mouse.
Bug Fix
Fix the issue of language not being changed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
