Full notes
Full Escape Condition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions0 changes0 removals
- Gameplay
fixedHotfix for checkpoints not despawning all NPCs
fixedHotfix for NPCs launching on contact with each other
Escape Condition changes
fixedHotfix for checkpoints not despawning all NPCs
fixedHotfix for NPCs launching on contact with each other
Hotfix for checkpoints not despawning all NPCs
Hotfix for NPCs launching on contact with each other
Base code for cybernetics so that their chips act like organisms (evolve) based on world conditions
Source
Changelog.gg summarizes and formats this update. How we read updates.
