Full notes
Full Escape Condition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions0 changes0 removals
- Gameplay
- Balance
fixedFixed bug where dying with melee weapon would require player to cycle weapons to be able to attack
fixedFixed bug where Minibosses and Explosive Canisters were not registering damage correctly
Fixed bug where dying with melee weapon would require player to cycle weapons to be able to attack
Fixed bug where Minibosses and Explosive Canisters were not registering damage correctly
Source
Changelog.gg summarizes and formats this update. How we read updates.
