Update history
Latest Escape Condition updates
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- Escape Condition
Gameplay Update
Re-adding in quick melee Increased movement speeds for player Different paths for mission starts
Announcement1 changeGameplay - Escape Condition
Small patch 03/29/25 pt. 2
Fix to focus state bug Pass 1 (based code) for power slam ability
Announcement - Escape Condition
Bug Hotfixes
Fixed bug where dying with melee weapon would require player to cycle weapons to be able to attack Fixed bug where Minibosses and Explosive Canisters were not registering damage correctly
Announcement2 changesFixGameplay - Escape Condition
Weapon hotfix
Fix to weapon jam bug caused by interrupted reload with empty ammo
Announcement1 changeGameplay - Escape Condition
Map art for Mission #2
Updated map art for Mission 2 (both choices)
Announcement1 changeMaps - Escape Condition
NPC Spawn fixes
Fixed some bad NPC spawns
Announcement1 changeFix - Escape Condition
Weapon Audio Improvements
Better sounds for weapons
Announcement - Escape Condition
Small Update to Weapon feedback
Added dynamic lighting to muzzle flashes Optimized weapon FX
Announcement2 changesGameplay - Escape Condition
Weapon feedback Improvements
Shooter Mechanics Update Improvements to weapon recoil Weapon balancing pass for primary weapons Weapon sound improvements
Announcement3 changesBalanceGameplay - Escape Condition
Small Patch 03/16/25 pt. 2
Improvement to NPC layouts for Steel Mill combat
Announcement - Escape Condition
Hotfix to NPC Spawns
Fixed bug where NPC spawns on missions to Baydentoc Labs and Steel Mill
Announcement1 changeFix - Escape Condition
Small Patch 03/12/25
Improved NPC audio Prop collision improvements
Announcement2 changesUI/audioGameplay - Escape Condition
Weapon Sound improvements
Integrating new sound system for weapons
Announcement1 changeUI/audio - Escape Condition
Minor game updates
Lore additions Improved clarity in mission descriptions Map art updates Improved FPS Improved ambient and SFX sounds
Announcement4 changesGameplayMaps - Escape Condition
New map art, sound fixes, bug fixes
Fixed checkpoint restart error New map art Improved weapon reload sounds Fixed loot spawn error
Announcement4 changesFixMaps - Escape Condition
Melee combat improvements
improved feedback and damage stats for melee weapons
Announcement1 changeBalance

