Full notes
Full Erenshor update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Erenshor Community!
What changed
- Gameplay
- UI and audio
- Store
- Balance
Erenshor changes
Every year, twice a year in the summer and winter, I make a long-form narrated video going over what's happening in Erenshor development. It's that time again!
This time, I speak at length about raids, how they work, what you can expect, and other new features coming to the game.
Video topics
Thank you!
Raid overview
Raid UI functions
Raid strategy example
New loot distribution systems
Raid progression discussion
Cosmetic Slots (transmog)
"Improved Items": Base +1, +2, +5, etc. Not as good as blues, but better than normal.
Balance changes (healing, dps, tanking)
New feature: SimPlayers use food and water, shop independently in Port Azure if you go as a group, etc.
Thanks to the community
I can say at this point, 95% of the raid content is done and in game. All 20 bosses, all 130+ items, all the new QOL and more.
There's a few quests to add, some lore to add, and then adjustments and tweaks to be made based on the next (and last) round of testing. In the very near future I'll be setting a release date.
Enjoy the video and thanks for being here! Brian
Source
Changelog.gg summarizes and formats this update. How we read updates.
