What changed
1 fix3 additions2 changes0 removals
- Gameplay
- Balance
- Fixes
- UI and audio
addedUpdate 1.1 has finally arrived! This update brings two new guns, vastly improved throwing, and more!
addedAdded Flare Gun Added Flare Added Benelli M4 Shotgun Added Buckshot Added Slug
addedAdded ability to stack shotgun shells/flares in hand and inventory Added ability to store shotgun shells in shell holder on the Benelli M4 Added tactical AK reload Added ability to shoot grenades and flashbangs to detonate them
changedUpdated all item offsets in player inventory Updated some item offsets in hand (namely the AK Mag) Updated throwing distance for all items (grenades are now viable) Updated ejection direction and force for all spent shells Updated chamber location on some guns Updated fire rates on M4 and AK to be slower
fixedFixed issue where sometimes shots would not make noise for the zombies Fixed issue where dead, ragdolled, or dismembered zombies would flee from flashbang explosions Fixed null reference issue with exploding barrels in the dev/test scene
changedKnown issue: The player has to use the A button to release the shotgun slide if the mag tube is empty Workaround: None, press A to drop the slide or put a shell into the mag tube. Then the slide will unlock if you grab it.
Epicenter VR changes
addedUpdate 1.1 has finally arrived! This update brings two new guns, vastly improved throwing, and more!
addedAdded Flare Gun Added Flare Added Benelli M4 Shotgun Added Buckshot Added Slug
addedAdded ability to stack shotgun shells/flares in hand and inventory Added ability to store shotgun shells in shell holder on the Benelli M4 Added tactical AK reload Added ability to shoot grenades and flashbangs to detonate them
changedUpdated all item offsets in player inventory Updated some item offsets in hand (namely the AK Mag) Updated throwing distance for all items (grenades are now viable) Updated ejection direction and force for all spent shells Updated chamber location on some guns Updated fire rates on M4 and AK to be slower
fixedFixed issue where sometimes shots would not make noise for the zombies Fixed issue where dead, ragdolled, or dismembered zombies would flee from flashbang explosions Fixed null reference issue with exploding barrels in the dev/test scene
Update 1.1 has finally arrived! This update brings two new guns, vastly improved throwing, and more!
Added Flare Gun Added Flare Added Benelli M4 Shotgun Added Buckshot Added Slug
Added ability to stack shotgun shells/flares in hand and inventory Added ability to store shotgun shells in shell holder on the Benelli M4 Added tactical AK reload Added ability to shoot grenades and flashbangs to detonate them
Updated all item offsets in player inventory Updated some item offsets in hand (namely the AK Mag) Updated throwing distance for all items (grenades are now viable) Updated ejection direction and force for all spent shells Updated chamber location on some guns Updated fire rates on M4 and AK to be slower
Fixed issue where sometimes shots would not make noise for the zombies Fixed issue where dead, ragdolled, or dismembered zombies would flee from flashbang explosions Fixed null reference issue with exploding barrels in the dev/test scene
Known issue: The player has to use the A button to release the shotgun slide if the mag tube is empty Workaround: None, press A to drop the slide or put a shell into the mag tube. Then the slide will unlock if you grab it.
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