Full notes
Full EOPN – Test RS update
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What changed
- Gameplay
- UI and audio
- Fixes
EOPN – Test RS changes
This update corrects two minor bugs in the settings page of the codex... and pushes further the ground work for the implementation of 3rd view interaction from the outside of the ship's perspective !
New functionality
[Hidden by console for now] Modification of the camera in exterior view :
Camera now follows cursor movement when right click is held.
Adjustment of zoom and dezoom sensitivity
Modification of the initial position of the camera, right behing the ship at max dezoom.
Added secondary zoom system, when zooming-in closer and closer, zooming-in switches to FOV change to keep zooming without entering the ship model
Adjusted speed and collision camera parameters
Added specific area of zoom (ship hatch) on the back of the ship to switch from exterior to interior view
Modified transistion system from interior to exterior on max dezoom, with a ± scrolling ticks to validate the choice of switching from interior to exterior camera
BugFix
Settings sound labels "ambient" and "effects" were switched. They now both design their proper sound channels
Corrected bug that didn't close the options upon pressing "Save"
Dev
A console command now activates/deactivates every scenery element except the ship
Source
Changelog.gg summarizes and formats this update. How we read updates.
