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Steam News4 December 20241y ago

BUG Fix

Changelog First optimization stage: reduced RAM usage for loading shaders; Fixed ammo that disappeared when Mia reloaded her pistol; Fixed evidence that still didn't appear in some cases after defeating the Graveyard bo

Full notes

Full Enigma of Fear update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions4 changes0 removals
  • Performance
  • Fixes
  • Maps
changedChangelogFirst optimization stage: reduced RAM usage for loading shaders;
fixedChangelogFixed ammo that disappeared when Mia reloaded her pistol;
fixedChangelogFixed evidence that still didn't appear in some cases after defeating the Graveyard boss ;
changedChangelogAdjustments to the background of the Mental Map to make it more legible;
fixedChangelogFixed the “Try again.” text in cases where it kept appearing on the screen after respawning;
changedChangelogMinor adjustments on evidence descriptions on the Mental Map;

Enigma of Fear changes

changedFirst optimization stage: reduced RAM usage for loading shaders;
fixedFixed ammo that disappeared when Mia reloaded her pistol;
fixedFixed evidence that still didn't appear in some cases after defeating the Graveyard boss ;
changedAdjustments to the background of the Mental Map to make it more legible;
fixedFixed the “Try again.” text in cases where it kept appearing on the screen after respawning;

Changelog

  • First optimization stagereduced RAM usage for loading shaders;
  • Fixed ammo that disappeared when Mia reloaded her pistol;

  • Fixed evidence that still didn't appear in some cases after defeating the

    Graveyard boss

    ;

  • Adjustments to the background of the Mental Map to make it more legible;

  • Fixed the “Try again.” text in cases where it kept appearing on the screen after respawning;

  • Minor adjustments on evidence descriptions on the Mental Map;

  • Adjustments to English recorder subtitles' timing;

  • Fixed a repeated line in Spanish in the

    Other Ending

    ;

  • Fixed collisions that could cause the player to get stuck on

    Graveyard Hill

    .

We are aware of some performance issues causing the game to take a long time to open or experience low FPS in certain areas and we're continuing to work on those issues.

If you have more feedbacks, visit our Discord.

Source

Steam News / 4 December 2024

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