Full notes
Full Enigma of Fear update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Maps
Enigma of Fear changes
Changelog
- First optimization stagereduced RAM usage for loading shaders;
Fixed ammo that disappeared when Mia reloaded her pistol;
Fixed evidence that still didn't appear in some cases after defeating the
Graveyard boss
;
Adjustments to the background of the Mental Map to make it more legible;
Fixed the “Try again.” text in cases where it kept appearing on the screen after respawning;
Minor adjustments on evidence descriptions on the Mental Map;
Adjustments to English recorder subtitles' timing;
Fixed a repeated line in Spanish in the
Other Ending
;
Fixed collisions that could cause the player to get stuck on
Graveyard Hill
.
We are aware of some performance issues causing the game to take a long time to open or experience low FPS in certain areas and we're continuing to work on those issues.
If you have more feedbacks, visit our Discord.
Source
Changelog.gg summarizes and formats this update. How we read updates.
