Full notes
Full Enigma of Fear update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, Detectives.
What changed
- Events
- Maps
- UI and audio
- Gameplay
Enigma of Fear changes
From January 12 to 19, Enigma of Fear takes part in the Steam Detective Fest — and this moment matters. During the event, the game is 30% OFF for a limited time.
What's it like to be a detective in Enigma of Fear? Solve puzzles, examine documents and evidence searching for clues, use equipment like UV light and a paranormal flashlight, review your information on Mia's mind map (or challenge yourself without it!), and much more. All of this in an open, non-linear area where YOU decide where to go with each discovery.
Enigma of Fear is built around investigation, atmosphere, and storytelling through details. Nothing is random. Every room, every sound, every object exists to tell a story, if you're paying attention.
The entire investigation was designed so you could put yourself in the shoes of a real detective and unravel the mystery in a place that doesn't exist.
If you've already entered the Perimeter, you know how much it relies on shared curiosity. If you haven't, this is the perfect time to join.
Here's the challenge: think you can handle it?
Spread the word. Call other detectives. The more people investigating, the deeper the mystery goes.
Thank you for playing. Thank you for staying. Thank you for making all of this worth it.
— Cellbit and th entire Dumativa team Quick FAQ
Consoles? Full steam ahead. We’re working directly with platform holders. Date coming soon.
Artbook? In development, with exclusive content and material that didn’t make it into the game. Date coming soon.
DLC? Progressing well. A new area to explore, more Perimeter lore, and improvements to the base game. Date coming soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
