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Steam News30 November 20241y ago

Major BUG Fix

Changelog Mindmap is activated Fixing evidence that persisted invisible after a Graveyard Boss Fight Adjusting dialogue being unlocked early in Spiral CastleIt Fixing Transcend softlock The ritual book is now no longer

Full notes

Full Enigma of Fear update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions5 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
fixedChangelogFixing evidence that persisted invisible after a Graveyard Boss Fight
fixedChangelogFixing Transcend softlock
removedChangelogThe ritual book is now no longer invisible to Transcend
changedChangelogCollision adjustments to prevent the player from falling.
fixedChangelogLupi’s dialogue fixed.
changedChangelogDialogues localization bugs.

Enigma of Fear changes

fixedFixing evidence that persisted invisible after a Graveyard Boss Fight
fixedFixing Transcend softlock
removedThe ritual book is now no longer invisible to Transcend
changedCollision adjustments to prevent the player from falling.
fixedLupi’s dialogue fixed.

Changelog

  • Mindmap is activated

  • Fixing evidence that persisted invisible after a Graveyard Boss Fight

  • Adjusting dialogue being unlocked early in Spiral CastleIt

  • Fixing Transcend softlock

  • The ritual book is now no longer invisible to Transcend

  • Collision adjustments to prevent the player from falling.

  • Checking for a bug in specific situations where the Underground’s Numeric Keypads did not work even with the correct password.

  • Lupi’s dialogue fixed.

  • Dialogues localization bugs.

  • Fixed bug that caused Mia to dangle in front of a door in the Underground.

  • Echoes sprites and portrait fixes.

  • Minor adjustments and text corrections in several pieces of evidence.

  • Activating the tombstones in a certain sequence within the Labyrinth that was appearing without tombstones before.

  • The specific sequence now can be repeated forever, as it should be.

  • Adjustments to the credits screen.

  • “Butter on Butter” Collectable Puzzle is now fixed

  • Collision adjustments to prevent the player from getting stuck in some areas.

  • When defeated in the last Boss Fight, it is no longer necessary to redo the entire initial sequence again.

We are aware of some performance issues causing the game to take a long time to open or experience low FPS in certain areas. We are planning to release a compatibility and optimization patch soon.

If you have more feedbacks, visit our Discord.

Source

Steam News / 30 November 2024

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