In this update3
Full notes
Full Endzone Girls update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
- Balance
Endzone Girls changes
✅ Update Summary
🗺️Map Asset Update – New Ruined Cityscape
Goal: Improve visuals without affecting strategy-focused players.
Replaced old "Simple Buildings" with various "Ruined Buildings"!
Since these have different appearances, they all have red borders.
Red-bordered tiles cannot be built upon or moved.
Replaced the old "Base" with a new military-style tent base!
Updated "Cracked Ground", "Normal Ground", and "Mud" tiles to better fit the current visual style!
📖 Story Content / Tutorial Update
🖱️Hotkey Support Added
Time Control Hotkeys: Space: Pause / Resume Z: 1x Speed X: 2x Speed C: 3x Speed
Quick Sell Hotkey: Shift + E: Instantly sell items
🗨️Text Speed Option Added text speed options in the settings menu: 1x, 2x, 3x (Internally it's 1x, 3x, and 5x—after testing various languages, even 3x felt slow!)
🔘Button Position Update Upgrade / Downgrade / Sell buttons moved to the bottom-left corner to avoid blocking the screen.
🌍Language Interface Adjustments Adjusted layout/translations for different languages to better fit the UI. I’m not fluent in all game localization terms—feel free to leave a comment if anything seems off!
🛠️Upgrade Button Blocking View Buttons are now positioned in the bottom-right corner.
🐛Bug Fixes
Repair button was not functioning correctly.
Default language changed to English. (Previously forgot to switch it back after testing other languages.)
🔮[Coming Soon] Upcoming Update Plans
🧟Zombie Info Display Plan A: Show zombie stats when hovering over them ✅ Plan B: Add a [Zombie Files] button in the stage UI Click to view previously defeated zombies.
Stats to display: Base HP Attack Power Attack Speed Move Speed Kill Count (already tracked in the system) Zombie sprite
Revamped zombie01 icons, and graphics. Why Plan B? Because it's more fun.
🏆 Steam Achievements We’re redesigning achievements due to the new difficulty system. Normal clear = 3 stars Used 2x resources = 2 stars Used 3x resources = 1 star Star rating will be tied to Steam achievements. This update has already started tracking difficulty-based clears. Achievements for character unlocks and stars are under consideration.
🧩UI Improvements
During battle, facility detail panels at the bottom-left can now be hidden (via button or hotkey).
When selecting a building, it will turn red to help you track your selection.
⚖️Character Ability Balancing
🆕New Levels 10 new levels will be added alongside new story content—presented like development logs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
