Full notes
Full 无尽之界/Endless Trek update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, Commander!
What changed
- UI and audio
- Gameplay
- Maps
- Performance
- Balance
无尽之界/Endless Trek changes
The development of Demo0.3.6 version of "Endless Trek" has entered the adjustment test state, and will be updated to the steam platform after ensuring normal operation. The focus of this update is to adjust the overall UI interface and implement new monsters. The following is the specific content of this update↓
New content
Added new monster types (ignoring day and night monsters)
Added two transitional monsters
Added map traps
Optimized content
New version of the armed belt function
Change the layout and art optimization (backpack, shortcut bar, main interface, skills, proficiency, achievements, production, personal panel) interface
Replace some furniture models (simple furnace, wooden bed, wooden box, long table, wooden cabinet, chair)
※We attach great importance to your game experience. In order to make the game more perfect, we sincerely invite you to share your real experience or valuable suggestions. Whether it is about the gameplay, page design, character balance, or other ideas, you are welcome to leave us a message. We will take every effective suggestion seriously.
Endless Trek official Q group: 599290728 Bilibili: 小明本明儿 Weibo: 小明本明儿
We look forward to your trying Endless Trek and providing us with valuable suggestions.
Please look forward to more test information!!!
Source
Changelog.gg summarizes and formats this update. How we read updates.
