Repeated intro
What changed
0 fixes3 additions1 change0 removals
- Gameplay
- UI and audio
- Performance
- Balance
addedThe development of Demo0.3.5 version of "Endless Trek" has entered the adjustment test state, and will be updated to the steam platform after ensuring normal operation. This update focuses on adjusting the combat experience, such as adding special monsters at night and updating the monster release rules, optimizing the attack and hit frame problems, making the combat process smoother, and optimizing the effects during the combat process. The following is the specific content of this update↓
addedNew content 1. Added furniture interaction actions: beds and chairs; workbenches, campfires. 2. New workbench production and configuration 3. Furniture interaction function, upgrade furniture interaction to continuously play animation. 4. Added the function of independent novice sky island 5. Added night malicious monsters and monster types that ignore day and night. Malicious monsters have added counting function. 6. Added two new BUFF effects (poisoning, bleeding, etc.) 7. Units can slide up and down slopes 8. Added task system: added novice operation teaching task line for Sky Island; Charr survival task line; Goddess statue main task. 9. Task log 10. Added environmental sound effects: unique BGM at night; added BOSS battle exclusive BGM for each BOSS
addedOptimized content 1. Monster value and delivery adjustment 2. Attack parameter adjustment 3. Novice map multiplayer optimization, novice map delivery and surrounding achievement configuration 4. Novice area BOSS battle air wall 5. Adjust the layout of some levels of Novice Sky Island, optimize the collision of Novice Sky Island 6. Adjust the monster refresh mechanism: split the refresh pool of ordinary monsters, elite monsters, and boss monsters 7. Night malicious monster count UI display 8. Adjust the monster turning angle 9. Add character weight effect 10. Adjust the skills of the wild boar king boss and the slime boss 11. Optimize the combat feel 12. New version of the armed belt 13. Work Adjustment of table recipes 14. Version number permanent 15. Scene distant atmosphere and distant fog effect 16. Modification of UI layout and art optimization (backpack, shortcut bar, main interface, skills, proficiency, achievements, production, personal panel) interface 17. Background music switching function 18. Optimization of character and monster footsteps 19. Complete sound effects: monster movement/hit/death 20. Optimization and update of shortcut key settings 21. Optimization of cross-plot loading performance
changed※ We attach great importance to your game experience. In order to make the game more perfect, we sincerely invite you to share your real experience or valuable suggestions. Whether it is about gameplay, page design, character balance, or other ideas, you are welcome to leave us a message. We will take every effective suggestion seriously.
无尽之界/Endless Trek changes
addedThe development of Demo0.3.5 version of "Endless Trek" has entered the adjustment test state, and will be updated to the steam platform after ensuring normal operation. This update focuses on adjusting the combat experience, such as adding special monsters at night and updating the monster release rules, optimizing the attack and hit frame problems, making the combat process smoother, and optimizing the effects during the combat process. The following is the specific content of this update↓
addedNew content 1. Added furniture interaction actions: beds and chairs; workbenches, campfires. 2. New workbench production and configuration 3. Furniture interaction function, upgrade furniture interaction to continuously play animation. 4. Added the function of independent novice sky island 5. Added night malicious monsters and monster types that ignore day and night. Malicious monsters have added counting function. 6. Added two new BUFF effects (poisoning, bleeding, etc.) 7. Units can slide up and down slopes 8. Added task system: added novice operation teaching task line for Sky Island; Charr survival task line; Goddess statue main task. 9. Task log 10. Added environmental sound effects: unique BGM at night; added BOSS battle exclusive BGM for each BOSS
addedOptimized content 1. Monster value and delivery adjustment 2. Attack parameter adjustment 3. Novice map multiplayer optimization, novice map delivery and surrounding achievement configuration 4. Novice area BOSS battle air wall 5. Adjust the layout of some levels of Novice Sky Island, optimize the collision of Novice Sky Island 6. Adjust the monster refresh mechanism: split the refresh pool of ordinary monsters, elite monsters, and boss monsters 7. Night malicious monster count UI display 8. Adjust the monster turning angle 9. Add character weight effect 10. Adjust the skills of the wild boar king boss and the slime boss 11. Optimize the combat feel 12. New version of the armed belt 13. Work Adjustment of table recipes 14. Version number permanent 15. Scene distant atmosphere and distant fog effect 16. Modification of UI layout and art optimization (backpack, shortcut bar, main interface, skills, proficiency, achievements, production, personal panel) interface 17. Background music switching function 18. Optimization of character and monster footsteps 19. Complete sound effects: monster movement/hit/death 20. Optimization and update of shortcut key settings 21. Optimization of cross-plot loading performance
changed※ We attach great importance to your game experience. In order to make the game more perfect, we sincerely invite you to share your real experience or valuable suggestions. Whether it is about gameplay, page design, character balance, or other ideas, you are welcome to leave us a message. We will take every effective suggestion seriously.
The development of Demo0.3.5 version of "Endless Trek" has entered the adjustment test state, and will be updated to the steam platform after ensuring normal operation. This update focuses on adjusting the combat experience, such as adding special monsters at night and updating the monster release rules, optimizing the attack and hit frame problems, making the combat process smoother, and optimizing the effects during the combat process. The following is the specific content of this update↓
New content 1.
Added furniture interaction actions
beds and chairs; workbenches, campfires. 2. New workbench production and configuration 3. Furniture interaction function, upgrade furniture interaction to continuously play animation. 4. Added the function of independent novice sky island 5. Added night malicious monsters and monster types that ignore day and night. Malicious monsters have added counting function. 6. Added two new BUFF effects (poisoning, bleeding, etc.) 7. Units can slide up and down slopes 8.
Added task system
added novice operation teaching task line for Sky Island; Charr survival task line; Goddess statue main task. 9. Task log 10.
Added environmental sound effects
unique BGM at night; added BOSS battle exclusive BGM for each BOSS
Optimized content 1. Monster value and delivery adjustment 2. Attack parameter adjustment 3. Novice map multiplayer optimization, novice map delivery and surrounding achievement configuration 4. Novice area BOSS battle air wall 5. Adjust the layout of some levels of Novice Sky Island, optimize the collision of Novice Sky Island 6.
Adjust the monster refresh mechanism
split the refresh pool of ordinary monsters, elite monsters, and boss monsters 7. Night malicious monster count UI display 8. Adjust the monster turning angle 9. Add character weight effect 10. Adjust the skills of the wild boar king boss and the slime boss 11. Optimize the combat feel 12. New version of the armed belt 13. Work Adjustment of table recipes 14. Version number permanent 15. Scene distant atmosphere and distant fog effect 16. Modification of UI layout and art optimization (backpack, shortcut bar, main interface, skills, proficiency, achievements, production, personal panel) interface 17. Background music switching function 18. Optimization of character and monster footsteps 19.
Complete sound effects
monster movement/hit/death 20. Optimization and update of shortcut key settings 21. Optimization of cross-plot loading performance
Repair content 1. BUG repair
※ We attach great importance to your game experience. In order to make the game more perfect, we sincerely invite you to share your real experience or valuable suggestions. Whether it is about gameplay, page design, character balance, or other ideas, you are welcome to leave us a message. We will take every effective suggestion seriously.
Endless World official Q group: 599290728 Bilibili: 小明本明儿 Weibo: 小明本明儿
We look forward to your trying Endless Trek and providing us with valuable suggestions.
Please look forward to more test information!!!