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Steam News7 January 20242y ago

Line Traced Projectiles (Better Bullet Registration & Performance)

Added line traced bullets for better registration Reduced physics speed by 5x since bullets are no longer tied to physics Bullets still occasionally miss due to the targeting being slightly off.

Full notes

Full Endless Furry TD - Tower Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change2 removals
  • Gameplay
  • Balance
  • UI and audio
addedAdded line traced bullets for better registration
removedReduced physics speed by 5x since bullets are no longer tied to physics
removedBullets still occasionally miss due to the targeting being slightly off. Still looking for a solution for this, so if you're still missing occasional shots its expected. However, this will make the actual hit registration much more accurate, as the physics engine is no longer needed to do damage to enemies. You may notice the game isn't as "smooth" as before, this is because of the reduced physics. This should greatly help on lower end systems.
changedIf you absolutely hate the reduced physics speed let me know, I can revert it or perhaps make it an adjustable gameplay/graphics setting.

Endless Furry TD - Tower Defense changes

addedAdded line traced bullets for better registration
removedReduced physics speed by 5x since bullets are no longer tied to physics
removedBullets still occasionally miss due to the targeting being slightly off. Still looking for a solution for this, so if you're still missing occasional shots its expected. However, this will make the actual hit registration much more accurate, as the physics engine is no longer needed to do damage to enemies. You may notice the game isn't as "smooth" as before, this is because of the reduced physics. This should greatly help on lower end systems.
changedIf you absolutely hate the reduced physics speed let me know, I can revert it or perhaps make it an adjustable gameplay/graphics setting.
  1. Added line traced bullets for better registration

  2. Reduced physics speed by 5x since bullets are no longer tied to physics

Bullets still occasionally miss due to the targeting being slightly off. Still looking for a solution for this, so if you're still missing occasional shots its expected. However, this will make the actual hit registration much more accurate, as the physics engine is no longer needed to do damage to enemies. You may notice the game isn't as "smooth" as before, this is because of the reduced physics. This should greatly help on lower end systems.

If you absolutely hate the reduced physics speed let me know, I can revert it or perhaps make it an adjustable gameplay/graphics setting.

Source

Steam News / 7 January 2024

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