Full notes
Full Endless Furry TD - Tower Defense update
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What changed
- Fixes
Endless Furry TD - Tower Defense changes
The second select mode toggle for explosive towers has been fixed! It was completely buggy because I accidentally put it in the Start method rather than OnEnable which checks EVERY time a tower is spawned, rather than just the first time. This was a technical and literary mistake, as Start seemed like the correct function in the heat of the moment lol.
Source
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