What changed
0 fixes0 additions1 change0 removals
changedFINALLY solved the engine bug. Turns out an asset from the market place had some sort of map related corruption or whatever it was. Everthing compiles fine now. I'm going to have beta testers check it out and see if everything is working acceptably and then going to release the update to public. Also providing beta testers access to the open world test map so feedback on that will start flowing. I'm hoping to get open world test stuff out to the general public so we can start this dialog for what End of Days is shifting to; the actual game. ~ Starkium
End of Days changes
changedFINALLY solved the engine bug. Turns out an asset from the market place had some sort of map related corruption or whatever it was. Everthing compiles fine now. I'm going to have beta testers check it out and see if everything is working acceptably and then going to release the update to public. Also providing beta testers access to the open world test map so feedback on that will start flowing. I'm hoping to get open world test stuff out to the general public so we can start this dialog for what End of Days is shifting to; the actual game. ~ Starkium
FINALLY solved the engine bug. Turns out an asset from the market place had some sort of map related corruption or whatever it was. Everthing compiles fine now. I'm going to have beta testers check it out and see if everything is working acceptably and then going to release the update to public. Also providing beta testers access to the open world test map so feedback on that will start flowing. I'm hoping to get open world test stuff out to the general public so we can start this dialog for what End of Days is shifting to; the actual game. ~ Starkium