Update history
Latest End of Days updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- End of Days
I Didn't Make it in Time
I unfortunately didn't make the deadline for the Halloween sale. It's pretty unfortunate as I was really excited about finally having something to show off. Sorry guys, just been working too much to get around to this.…
Announcement - End of Days
"Starting Fresh"
Welcome to "rewrite End of Days from scratch #7". I'm your host, Starkium. Jokes aside, this is actually rewrite #7. So so so much has been going on since my last post about updating. I became a full time game developer…
Store6 changesCompatibility - End of Days
A Quick Update
The new store front news posting tools are pretty cool. Anyway, hey all, End of Days is still not dead. I figured that it has been long enough again that I should post about the current situation. SO, what's going on cu…
Announcement1 changeWorkshop - End of Days
SUPER CLOSE TO UPDATING
As always it's been a battle using some of Unreal Engine's native systems. So I've been building my own AI system for the market and using End of Days as the testing grounds. I've also updated the lighting and I'm wicke…
Announcement1 changeGameplay - End of Days
Staggered release builds
Hey all, letting you know that we now have several different branches of builds for End of Days. Public branch which is very outdated right now and I believe not working for most people. Public preview which is a not to…
Announcement1 changeCompatibility - End of Days
Engine Bug Solved
FINALLY solved the engine bug. Turns out an asset from the market place had some sort of map related corruption or whatever it was. Everthing compiles fine now. I'm going to have beta testers check it out and see if eve…
Announcement1 changeCompatibility - End of Days
Having Engine Bugs
Hey all, wanted to inform you quickly about why there has been a delay with 0.2.0 release. I'm not sure what's happened, but I'm having a bug with Unreal Engine that prevents me from packaging the game. I'm trying to wo…
Announcement1 changeFix - End of Days
Version 0.2.0 Now In Beta!
I'm uploading a build for beta testers right now! A lot has changed, like A LOT. However, not all the changes are observable. Let's go over whats in this update version. - Climbing - Vehicles - Human Ally AI - Human Ene…
Announcement1 changeFixCompatibility - End of Days
Checking in
Hey guys! Not a major status here, but wanted to let you know I had taken a break from working on EoD to build out Life Art Studios and some of our other projects ( Duality and Down Town Heroes) and I am picking this pr…
Announcement1 changeCompatibility - End of Days
Status Update
Hey all, I've got some information for you. To start things off, the AI update is coming along well. I have added a perception system to the zombies that allows you to play with a stealth element in addition to the wave…
Announcement1 changeCompatibility - End of Days
End of Days v0.1.5 Released!
End of Days has been updated! It feels like it's been so long. Anyway here's a list of what changed. +Support for the Oculus Rift +Kar98k bolt action sniper riffle +M4A1 +Vertical fore grip +Silencer +Holographic sight…
Announcement1 changePerformance - End of Days
End of Days v0.1.5 Released!
End of Days has been updated! It feels like it's been so long. Anyway here's a list of what changed. +Support for the Oculus Rift +Kar98k bolt action sniper riffle +M4A1 +Vertical fore grip +Silencer +Holographic sight…
Announcement1 changePerformance - End of Days
Update Almost Done!
Hey all Starkium here, just wanted to fill you all in with whats going on. First of all, just negate everything I said earlier to expect in this update. The presented method on how to merge the two packages Weapon Maste…
Announcement1 changeCompatibility - End of Days
Update Almost Done!
Hey all Starkium here, just wanted to fill you all in with whats going on. First of all, just negate everything I said earlier to expect in this update. The presented method on how to merge the two packages Weapon Maste…
Announcement1 changeCompatibility - End of Days
Interesting News!
So we are getting an interesting gift of information that times pretty well with the updated release of the code package I use. That code package is getting a rough walkthrough of how to merge itself with VR Expansion P…
Announcement1 changeWorkshop - End of Days
Interesting News!
So we are getting an interesting gift of information that times pretty well with the updated release of the code package I use. That code package is getting a rough walkthrough of how to merge itself with VR Expansion P…
Announcement1 changeWorkshop



