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Steam News30 March 20263mo ago

Patch notes #3: Polish++

Here's a quick update with this month's changes. UX: Updated FAQ Added a warning if some emojis aren't supported Nametable inspection now works while the debugger is paused Improved docs and explanations: Explained how

Full notes

Full EmuDevz update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions4 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
  • Events
changedUpdated FAQ
addedAdded a warning if some emojis aren't supported
changedImproved docs and explanations:
changedImproved tests:
addedAdded a test ensuring [c]onFrame(...)[/c] is called at the right time
addedAdded an extra Noise Channel test

Here's a quick update with this month's changes.

UX:

  • Updated FAQ

  • Added a warning if some emojis aren't supported

  • Nametable inspection now works while the debugger is paused

Improved docs and explanations:

  • Explained how to edit files in 5a.16

Improved tests:

  • Added a test ensuring [c]onFrame(...)[/c] is called at the right time

  • Added an extra Noise Channel test

  • Added a test ensuring [c]CPU::step()[/c] doesn't crash if [c]logger === undefined[/c]

Fixes:

  • Prevented closing video or audio test subpanel while they are running

  • Fixed Ctrl+C not working in CodeMirror while ImGui is running

  • The game now waits for BrowserFs's AsyncMirror to sync before navigating (fixes potential snapshot corruption)

  • Fixed example code in level 5b.10

  • Fixed a bug in the "Golden log" level: it wasn't catching the [c]golden-log-end[/c] event while the [c]cpu-bug-unexpected[/c] dialogue was being shown

Source

Steam News / 30 March 2026

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