Empyrion - Galactic Survival
Steam News 20 March 20262mo ago

RC: v1.16 Experimental

Changelog: v1.16 Build 5002 Fixes: REVERTED: 01552: Jetpack in space causes every 3rd frame to be dropped 01705: Players entering an instance counted for 2 instead of 1 (MaxPlayer) Changelog: v1.16 Build 5001 Changes: u…

Update log

Full Empyrion - Galactic Survival update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes10 additions1 change2 removals
  • Gameplay
  • Security
  • Server
  • Fixes
addedChanges:upd Added inline info about Dark Faction to default random scenario for reference
addedChanges:upd Added new SFX for Progenitor crystal entities
addedChanges:upd Added LOD/Culling to progenitor devices
addedChanges:Added kill_electric_medium (larger sized effect)
addedChanges:Added Progenitor Lever, Switch Console and Double Switch Console plus own Progenitor non-crystal material
addedChanges:[1.16][drEXP] Added new SFX for Progenitor entities

Changelog: v1.16 Build 5002

Fixes:

  • REVERTED: 01552: Jetpack in space causes every 3rd frame to be dropped

  • 01705: Players entering an instance counted for 2 instead of 1 (MaxPlayer)

Changelog: v1.16 Build 5001

Changes:

  • upd Added inline info about Dark Faction to default random scenario for reference

  • upd Added new SFX for Progenitor crystal entities

  • upd Added LOD/Culling to progenitor devices

  • Added kill_electric_medium (larger sized effect)

  • Added Progenitor Lever, Switch Console and Double Switch Console plus own Progenitor non-crystal material

  • [1.16][drEXP] Added new SFX for Progenitor entities

  • [1.16][drEXp] Added TT coverage for all Onyx planet POI

  • [1.16][drEXp] Changed death pfx of NTYSmall variants

  • [1.16][drEXP] added lever and single/double switch console variant for Progenitor

  • [1.16][drEXP] Added correct weapon SFX to NTYLaser

  • [1.16][drEXP] Added enlarged kill effect to NTY variants

Fixes:

  • 01552: Jetpack in space causes every 3rd frame to be dropped

  • 01563: PDA PlayfieldOps "StructPower" and "SignalStructure" doesn't work in MP/Co-op https://empyriononline.com/threads/...gnalstructure-doesnt-work-in-mp-01563.102462/

  • 01687Dark Faction Pillars were placed on playfields that had a POI with 'Pillar' in its name. https://empyriononline.com/threads/...yer-game-with-df-disabled.103031/#post-469138
  • 01700: Exception when changing entries in difficulties settings and confirm or cancel while coming from Testing Grounds scenario

  • 01701: 3rd Person View (3PV) camera rendering jitter and visual ghosting at high velocity/rotation.

  • Various exception fixes for exceptions found in logs.

  • 01694Fixed an exploit
  • Crystal Troop Transport could not be destroyed

  • Small NTY death animation was missing

  • PFX/SFX for hit on material (hullcombatcharged) was missing

  • NTYmelee was stopping out of range and started to fight

  • [1.16][drEXp] Crystal Troop Transport could be spawned manually in Survival leading to CoQ loop due to not supported mode (gathering troops not possible)

  • [1.16][drEXP] Disabled preliminary markers for Personal Com Console Network News until refinement

  • [1.16][drEXP] Fixed Explorer Guild redeem system returns broken dialogue state

  • [1.16][drEXP] Progenitor Communicator Sphere was not available in itemmenu

Source

Steam News / 20 March 2026

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