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Steam News13 May 20261mo ago

v1.17 Experimental II

Hi Galactic Survivalists, We want to give all mod developers an early heads-up regarding an upcoming change planned for next week's update. We have successfully increased the maximum block limit in BlocksConfig.

In this update1

Full notes

Full Empyrion - Galactic Survival update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions8 changes0 removals
  • Gameplay
  • Server
  • UI and audio
  • Fixes
  • Maps
changedWe have successfully increased the maximum block limit in BlocksConfig.ecf to 8192 . As a result, all item IDs used by the API (code mods) will shift accordingly.
changedIf your mod uses item IDs in any form, you will now need to calculate them using:
changedThe method is available on the Playfield Server.
addedChanges:bpyaml console command: added output dir, recursive and color palette
changedChanges:Update main loca translations in relation to Warp Route Planner for supported languages
fixedFixes:Fix for an issue with BlockId change to allow 8192 blocks when accessing devices
possible BlockIDs40968192possible BlockIDs increased, buff

Empyrion - Galactic Survival changes

changedWe have successfully increased the maximum block limit in BlocksConfig.ecf to 8192 . As a result, all item IDs used by the API (code mods) will shift accordingly.
changedIf your mod uses item IDs in any form, you will now need to calculate them using:
changedThe method is available on the Playfield Server.
addedbpyaml console command: added output dir, recursive and color palette
changedUpdate main loca translations in relation to Warp Route Planner for supported languages

Hi Galactic Survivalists,

We want to give all mod developers an early heads-up regarding an upcoming change planned for next week's update.

We have successfully increased the maximum block limit in BlocksConfig.ecf to 8192. As a result, all item IDs used by the API (code mods) will shift accordingly.

If your mod uses item IDs in any form, you will now need to calculate them using:

  • Item ID + 8192

Failing to apply this offset will result in incorrect items being given by the API in-game.

Please note that the IDs inside BlocksConfig.ecf itself are NOT affected by this change.

We also want to point out the ModApi.Application.GetBlockAndItemMapping() call available in the V2 API (ModApi.dll). Using this method ensures your application always receives the correct item ID mappings.

The method is available on the Playfield Server.

For example, you could export the mapping to a .txt file and have your mod read from it dynamically instead of relying on hardcoded IDs.

We are announcing this a few days in advance so mod developers have time to prepare and update their projects before the release goes public.

Thank you for your continued support and contributions to the Empyrion modding community!

v1.17 Build 5045

Changes:

  • bpyaml console commandadded output dir, recursive and color palette
  • Update main loca translations in relation to Warp Route Planner for supported languages

Fixes:

  • Fix for an issue with BlockId change to allow 8192 blocks when accessing devices

  • Fixed traders warning lines in console related to syntax issues (notethere are new items that are not yet added that will create other yellow warnings until added)

v1.17 Build 5044

Changes:

  • Increased max. possible BlockIDs from 4096 to 8192

  • bpyaml console command now escaping strings that contain special characters and adding quotes

Testing Grounds (Default Random EXP)

  • Adjusted Progenitor stars, Onyx playfields and their orbits (Terrain colour, creature densities; Space deco & skybox orientations; music):

  • Onyx playfield and star color now fits to the jump gates

  • Rare Moon variant of Onyx structure (Copy of playfield for now, no control station, by that a bit 'easier')

  • Onyx & MoonIncreased spawns of creatures in the narrow canyons and on 'power lines'
  • Galaxy map description text for OXC star type

Fixes

  • 01424: Blueprint corruption after spawn name change

Source

Steam News / 13 May 2026

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