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Steam News14 February 20206y ago

Empires 2.28.3 released!

We're happy to announce version 2.28.3 which is live on Steam right now. Changes include: Features Added a new map-specific loading screen. When loading an official map there will be an image of the map displayed.

Full notes

Full Empires Mod update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes1 addition2 changes0 removals
  • Maps
  • Fixes
  • Performance
  • UI and audio
  • Server
  • Balance
addedFeaturesAdded a new map-specific loading screen. When loading an official map there will be an image of the map displayed.
fixedBug fixesFixed a bug where vehicles were not being destroyed properly when killed.
fixedBug fixesFixed a crash relating to the voice status HUD element.
fixedBug fixesFixed a bug where bullet tracer effects wouldn't happen if they didn't hit anything.
fixedBug fixesFixed a bug which would cause missiles to explode when colliding with each other.
fixedBug fixesFixed a few typo's in the squad point changes introduced in 2.28.1

Empires Mod changes

addedAdded a new map-specific loading screen. When loading an official map there will be an image of the map displayed.
fixedFixed a bug where vehicles were not being destroyed properly when killed.
fixedFixed a crash relating to the voice status HUD element.
fixedFixed a bug where bullet tracer effects wouldn't happen if they didn't hit anything.
fixedFixed a bug which would cause missiles to explode when colliding with each other.

We're happy to announce version 2.28.3 which is live on Steam right now. Changes include:

Features

  • Added a new map-specific loading screen. When loading an official map there will be an image of the map displayed.

Bug fixes

  • Fixed a bug where vehicles were not being destroyed properly when killed.

  • Fixed a crash relating to the voice status HUD element.

  • Fixed a bug where bullet tracer effects wouldn't happen if they didn't hit anything.

  • Fixed a bug which would cause missiles to explode when colliding with each other.

  • Fixed a few typo's in the squad point changes introduced in 2.28.1

  • Fixed a bug where if you were using two grenades on an apc, it would only fire one.

  • Fixed machine gun muzzle flashes facing the wrong direction on NF heavy tank.

  • Fixed a visual bug where there was a client/server mismatch when firing within the first 3 seconds of vehicle creation.

  • Fixed vehicles being able to fire weapons whilst under water.

  • Fixed vehicle machine guns ignoring armor angle modifiers. (Deflective armor)

  • Fixed an issue with the NF repairpad. The root bone wasn't centered meaning the building placement could clip into other things when rotated.

Script/Game Balance

  • Tweaked some building placement values to allow for easier building placement as commander.

Other changes

  • Changed the bullet tracer particle effect. It previously travelled slow enough for players to assume they had to lead their shots for them to hit.

Source

Steam News / 14 February 2020

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