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Steam News29 March 20242y ago

Hotfix 2 for Version 1.50

Since a bug unfortunately crept into the current version when recruiting knights, we are hereby releasing a second hotfix for the current version that fixes the problem.

Full notes

Full Empires and Tribes update

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What changed

3 fixes1 addition0 changes0 removals
  • Gameplay
  • Performance
fixedSince a bug unfortunately crept into the current version when recruiting knights, we are hereby releasing a second hotfix for the current version that fixes the problem.
addedThe player's appearance, name and flag are now saved and transferred when starting a new game - Added a message that warns the player when the AI is about to declare war on the player due to low satisfaction
fixedFixed a bug that could lead to a crash when training knights - Fixed a bug that prevented charcoal burners from being correctly distributed via the inhabitants' menu - Fixed a bug in the assignment of market carts after loading - Fixed a bug that in rare cases could cause a building to be destroyed by fire even though it had been extinguished shortly beforehand - Fixed a bug that caused charcoal burners to be marked as unemployed in the residents' menu
fixedFixed a bug that could lead to a crash when saving savegames - Fixed a bug that could cause the AI not to load when loading saves in rare cases

Empires and Tribes changes

fixedSince a bug unfortunately crept into the current version when recruiting knights, we are hereby releasing a second hotfix for the current version that fixes the problem.
addedThe player's appearance, name and flag are now saved and transferred when starting a new game - Added a message that warns the player when the AI is about to declare war on the player due to low satisfaction
fixedFixed a bug that could lead to a crash when training knights - Fixed a bug that prevented charcoal burners from being correctly distributed via the inhabitants' menu - Fixed a bug in the assignment of market carts after loading - Fixed a bug that in rare cases could cause a building to be destroyed by fire even though it had been extinguished shortly beforehand - Fixed a bug that caused charcoal burners to be marked as unemployed in the residents' menu
fixedFixed a bug that could lead to a crash when saving savegames - Fixed a bug that could cause the AI not to load when loading saves in rare cases

Since a bug unfortunately crept into the current version when recruiting knights, we are hereby releasing a second hotfix for the current version that fixes the problem.

Your Empires and Tribes team

  • The player's appearance, name and flag are now saved and transferred when starting a new game - Added a message that warns the player when the AI is about to declare war on the player due to low satisfaction

  • Fixed a bug that could lead to a crash when training knights - Fixed a bug that prevented charcoal burners from being correctly distributed via the inhabitants' menu - Fixed a bug in the assignment of market carts after loading - Fixed a bug that in rare cases could cause a building to be destroyed by fire even though it had been extinguished shortly beforehand - Fixed a bug that caused charcoal burners to be marked as unemployed in the residents' menu

Edit: 24-03-29:

  • Fixed a bug that could lead to a crash when saving savegames - Fixed a bug that could cause the AI not to load when loading saves in rare cases

Source

Steam News / 29 March 2024

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