Full notes
Full Empire at Risk update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
Empire at Risk changes
I've released a small update for the demo.
Changes:
Fixed an issue affecting AI supply calculation
Increased the supply multipliers for all difficulty levels
As a result, AI opponents now have access to more supply overall. They are still relatively passive, but this should make matches more challenging and improve the differences between difficulty settings.
As always, thank you for your feedback and for playing Empire at Risk!
Source
Changelog.gg summarizes and formats this update. How we read updates.
