In this update3
Full notes
Full Empire at Risk update
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What changed
- Events
- Gameplay
Empire at Risk changes
I've been working on improving the seed challenge flow and the overall leaderboard experience in Empire at Risk. The main goal was making runs easier to compare and replay between players.
The biggest addition here is definitely the ability to directly replay setups from leaderboard entries. That feature is important for the direction I want to push the game toward: Shared tactical situations and replayable strategic scenarios.
Even though Empire at Risk is relatively small in scope, I think replayability through seeds can create a lot of interesting discussions:
different expansion routes
early region priorities
chokepoint control
aggressive vs safer openings
I've launched the first weekend seed challenge:
Seed: 6449
Rows: 3
Columns: 3
Actions: 3
Mode: Random
I'm very curious to see how different players approach the same setup.
What changed
v1.3.1
Added leaderboard support for seed challenges
Changed internal leaderboard naming structure (this unfortunately caused a leaderboard wipe)
v1.3.0
Added seed, score and turn count to end screen results
Added seed information to leaderboard entries
Added “Play This Setup” directly from leaderboard entries
Added an “Again” option after matches
Updated music
Source
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