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Steam News23 March 20188y ago

Update 1.54: Olive Orchard and Ease of Use

Hey Everyone, Got a pretty good sized update for you all today that touches on a decent amount of the feedback I have been getting over the last few weeks.

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Hey Everyone, Got a pretty good sized update for you all today that touches on a decent amount of the feedback I have been getting over the last few weeks. On top of some of those fixes/added features I also have a new building which is the Olive Orchard. Olives are a food type resource, and I will be doing more with them in the future. Patch Notes: - New Building: Olive Orchard, Olive Orchards produce Olives. - New Resource: Olives, Olives are a high cost food source. - When a building is selected all of its workers will now have a blue highligh circle under so it is easier to follow what they are doing. - When placing a new building, all other building of the same kind highlight in blue (ex, if I am building a Doctors Office, then all other doctors offices highlight in blue). - When placing a new building, all other building of the same kind show their range (when applicable). - Markets now show all possible resources all the time (like warehouses do), this should make it much easier to turn off trading some resources. - All farms undesirable range has been increased to 5 from 4. - Trade Routes in custom games are now less predictable. - Trade Routes in custom games have a chance to buy up to 5 resources up from 4 - Trade Routes in custom games have a chance to sell up to 4 resorueces up from 3 - Custom games can now be deleted (I will try to remember to get campaign deletion in next patch). Lastly, If you are enjoying the game, please take a second and head to the game page to post a review. Reviews really help keep the traffic up for the game, and that lets me pour more money into the project. Thank you!

What changed

0 fixes0 additions1 change0 removals
  • Balance
changedHey Everyone, Got a pretty good sized update for you all today that touches on a decent amount of the feedback I have been getting over the last few weeks. On top of some of those fixes/added features I also have a new building which is the Olive Orchard. Olives are a food type resource, and I will be doing more with them in the future. Patch Notes: - New Building: Olive Orchard, Olive Orchards produce Olives. - New Resource: Olives, Olives are a high cost food source. - When a building is selected all of its workers will now have a blue highligh circle under so it is easier to follow what they are doing. - When placing a new building, all other building of the same kind highlight in blue (ex, if I am building a Doctors Office, then all other doctors offices highlight in blue). - When placing a new building, all other building of the same kind show their range (when applicable). - Markets now show all possible resources all the time (like warehouses do), this should make it much easier to turn off trading some resources. - All farms undesirable range has been increased to 5 from 4. - Trade Routes in custom games are now less predictable. - Trade Routes in custom games have a chance to buy up to 5 resources up from 4 - Trade Routes in custom games have a chance to sell up to 4 resorueces up from 3 - Custom games can now be deleted (I will try to remember to get campaign deletion in next patch). Lastly, If you are enjoying the game, please take a second and head to the game page to post a review. Reviews really help keep the traffic up for the game, and that lets me pour more money into the project. Thank you!

Empire Architect changes

  • Officemap
changedHey Everyone, Got a pretty good sized update for you all today that touches on a decent amount of the feedback I have been getting over the last few weeks. On top of some of those fixes/added features I also have a new building which is the Olive Orchard. Olives are a food type resource, and I will be doing more with them in the future. Patch Notes: - New Building: Olive Orchard, Olive Orchards produce Olives. - New Resource: Olives, Olives are a high cost food source. - When a building is selected all of its workers will now have a blue highligh circle under so it is easier to follow what they are doing. - When placing a new building, all other building of the same kind highlight in blue (ex, if I am building a Doctors Office, then all other doctors offices highlight in blue). - When placing a new building, all other building of the same kind show their range (when applicable). - Markets now show all possible resources all the time (like warehouses do), this should make it much easier to turn off trading some resources. - All farms undesirable range has been increased to 5 from 4. - Trade Routes in custom games are now less predictable. - Trade Routes in custom games have a chance to buy up to 5 resources up from 4 - Trade Routes in custom games have a chance to sell up to 4 resorueces up from 3 - Custom games can now be deleted (I will try to remember to get campaign deletion in next patch). Lastly, If you are enjoying the game, please take a second and head to the game page to post a review. Reviews really help keep the traffic up for the game, and that lets me pour more money into the project. Thank you!

Source

Steam News / 23 March 2018

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