Full notes
Full Empire Architect update
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Repeated intro
Hey Everyone, This is a pretty small patch, but if fixes some issues that were causing some trouble... Patch Notes: - Trade expenses are now properly in their own field, rather than rolled into the trade income field. - The defunked "Maintenance" field has now been removed from the stats area (this no longer did anything). - Fixed a bug having to do with trading posts not buying trade goods under rare circumstances... - Lumberjacks chop wood a bit faster. - Fixed a bug that could cause imperial request timers to not count down properly. - Level 10 has had its trade quantities slightly increased.
What changed
- Fixes
Empire Architect changes
Source
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